Author Topic: Development Updates 2.0  (Read 2962 times)

Offline Helrouis

Development Updates 2.0
« on: January 10, 2016, 10:11:33 am »
Welcome to the new weekly updates thread...

Unfortunately the new assets won't be seen in the current demo build until we launch the final version this March containing the updated artworks and story content.

Anyway let's begin, shall we?
So we have a technical designer aboard now, because I decided to invest on the technical parts of Sierra Ops. I believe a rich, sensible lore can be a strong point, and with diagrams being presented together with the CG artworks, the sci-fi elements can now be taken a little more seriously. x)
« Last Edit: January 10, 2016, 10:14:32 am by Helrouis »
Co-Owner@InnoMen Productions
Web/Game Developer
2D Illustrator/3D Modeler
"Fortuna Audaces Iuvat"

Offline Marx-93

Re: Development Updates 2.0
« Reply #1 on: January 10, 2016, 06:36:29 pm »
Oh, the design is cool.

Though I at least hope the messages on the screen are only temporary. Poor dogs!
Why can only the evil have empires, power and majestic theme music? I reclaim the possibility of creating the Federal-democratic-free Empire! A (democratic) tyranny fueled by the Power of Love!

Started writing. You can check it out here: Home

Offline Arraxis

Re: Development Updates 2.0
« Reply #2 on: January 10, 2016, 01:00:23 pm »
I already saw this on Twitter, but I do want to add that I have no idea how it works, but it is probably powered by that Annoying Dog in Undertale. And that it looks great.

Offline Geocorn

Re: Development Updates 2.0
« Reply #3 on: January 10, 2016, 05:50:46 pm »
What about the poor strangers?