Happy New Year everyone,
Helrouis here. It's been quite a while, and here's some progress to share:
We've been working under tight deadlines with Sekai Project, and the first draft (400k+ words!) is about to be completed this January.
We're also in the process of animating the sprites and converting the writing into engine-readable-script format, which Youko/our writer will edit along the way.
Will you post more updates now that the writing is almost done?Yes, definitely! We'll start by showcasing the new live2d animated sprites, as well as video recordings of some non-spoiler scenes pretty soon.
When is the estimated release date?Our optimistic release date is August 2018. We should make it especially now that all members are active.
We sincerely apologize for taking quite some time. We admit we bit more than we could chew ^^;, but we definitely have no complains here since we've made it this far.We'll keep on going until we make it to the finish line.
You've made this project come to life, and we're confident that even with the amount of time has passed and trends changing, Sierra Ops will still do well on its own. It simply became a story that's not heavily influenced by any existing media anymore, and focuses more on the consequences of your choices in an out-of-nowhere war situation. The gameplay is challenging, the story is an experience worth playing blind, and the Sierra's crew members are very interesting in their own ways.
That's all for now everyone. Rest assured we'll get Sierra Ops done this year, and it will be done right.
Cheers,
[email protected] Team