The Hyperspace Forums

Rising Angels => News and Updates => Topic started by: KomiTsuku on October 14, 2014, 02:19:00 am

Title: Rising Angels: Fates weekly updates
Post by: KomiTsuku on October 14, 2014, 02:19:00 am
(http://www.idhasstudios.com/wordpress/wp-content/uploads/2014/08/RAFLogo.png)

Every Saturday, we do updates on the progress of development for Rising Angels: Fates, as well as some other random topics! If there are any particular topics or characters people want me to chit-chat about, I am always willing to set a new topic for the week.

Weekly Updates:
Kickstarter Story Update #1 (http://www.idhasstudios.com/?p=420)
Kickstarter Story Update #2 (http://www.idhasstudios.com/?p=423)
Kickstarter Story Update #3 (http://www.idhasstudios.com/?p=427)
Weekly Update #1 (http://www.idhasstudios.com/?p=447)
Weekly Update #2 (http://www.idhasstudios.com/?p=451)
Weekly Update #3 (http://www.idhasstudios.com/?p=456)
Weekly Update #4 (http://www.idhasstudios.com/?p=467)
Weekly Update #5 (http://www.idhasstudios.com/?p=475)
Weekly Update #6 (http://www.idhasstudios.com/?p=479)
Weekly Update #7 (http://www.idhasstudios.com/?p=482)
Weekly Update #8 (http://www.idhasstudios.com/?p=487)
Weekly Update #9 (http://www.idhasstudios.com/?p=489)
Weekly Update #10 (http://www.idhasstudios.com/?p=492)
Weekly Update #11 (http://www.idhasstudios.com/?p=495)
Weekly Update #12 (http://www.idhasstudios.com/?p=498)
Weekly Update #13 (http://www.idhasstudios.com/?p=501)
Weekly Update #14 (http://www.idhasstudios.com/?p=506)
Weekly Update #15 (http://www.idhasstudios.com/?p=509)
Weekly Update #16 (http://www.idhasstudios.com/?p=521)
Weekly Update #17 (http://www.idhasstudios.com/?p=525)
Weekly Update #18 (http://www.idhasstudios.com/?p=530)
Weekly Update #19 (http://www.idhasstudios.com/?p=534)
Weekly Update #20 (http://www.idhasstudios.com/?p=538)
Weekly Update #21 (http://www.idhasstudios.com/?p=542)
Weekly Update #22 (http://www.idhasstudios.com/?p=545)
Weekly Update #23 (http://www.idhasstudios.com/?p=548)
Weekly Update #24 (http://www.idhasstudios.com/?p=553)
Weekly Update #25 (http://www.idhasstudios.com/?p=560)
Weekly Update #26 (http://www.idhasstudios.com/?p=563)
Weekly Update #27 (http://www.idhasstudios.com/?p=581)
Weekly Update #28 (http://www.idhasstudios.com/?p=584)
Weekly Update #29 (http://www.idhasstudios.com/?p=588)
Weekly Update #30 (http://www.idhasstudios.com/?p=593)
Weekly Update #31 (http://www.idhasstudios.com/?p=598)
Weekly Update #32 (http://www.idhasstudios.com/?p=602)
[I need to hunt down the inbetween links]
Weekly Update #45 (http://www.idhasstudios.com/?p=662)
Weekly Update #46 (http://www.idhasstudios.com/?p=664)
Weekly Update #47 (http://www.idhasstudios.com/?p=667)
Weekly Update #48 (http://www.idhasstudios.com/?p=670)
Weekly Update #49 (http://www.idhasstudios.com/?p=673)
Weekly Update #50 (http://www.idhasstudios.com/?p=677)
Weekly Update #51 (http://www.idhasstudios.com/?p=680)
Weekly Update #52 (http://www.idhasstudios.com/?p=682)
Title: Re: Rising Angels: Fates weekly updates
Post by: Endershadow on October 14, 2014, 02:40:16 am
I'll try this out when there's a public release.
Title: Re: Rising Angels: Fates weekly updates
Post by: Pal on October 14, 2014, 02:57:27 am
Since I don't troll visit the intro section, I'll greet you here. Welcome to the land of chaos and confusion sci-fi indie devs. (And ww2 games.)
Once I'm finished with the battle, I'll have a look at this new fodder to rip apart game to help to improve drool over.

Also, I like your avy.
Title: Re: Rising Angels: Fates weekly updates
Post by: Ledabot on October 14, 2014, 03:55:22 am
New Games here on Hyperspace?! Cool. I remember someone mentioning your game at some point but since I haven't played the original, I sort of didn't want to have to start half way if you know what I mean. is the first game available anywhere?

Oh never mind. Found it myself. ~I might give this a go~
Title: Re: Rising Angels: Fates weekly updates
Post by: FenixFire on October 14, 2014, 08:43:15 pm
Browsing the website you linked and already quite impressed with the backlog you've got there!

I'm currently reading up on some of your previous titles. It seems you've labelled your "Rising Angels" series with a few tags but haven't done so for "Dreams of the Skies" or "Anton's Vacation". Reckon they are in the same vein? That is: Non-erotic, drama, slice of life, fantasy-themed novels? Also, this bit on your "Anton's Vacation" page confuses me: "The game contains *** menus." Reckon twas something else before it got accidentally censored?

I'm definitely going to check em out. Don't think they're my favourite type of novel but it seems you've put a lot of work into them so can only praise that. Keep it up!
Title: Re: Rising Angels: Fates weekly updates
Post by: Lord Gorchnik on October 14, 2014, 02:47:57 pm
Looking forward to trying out the game when a public release is available.  Best of luck on your endeavors.
Title: Re: Rising Angels: Fates weekly updates
Post by: Arraxis on October 14, 2014, 02:57:30 pm
Welcome to the Hyperspace Forums! I'll have to give your stuff a look some time. I remember the KS being linked, but I hadn't played the other stuff at the time. With any luck your presence here will remind me to go read Rising Angels!
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on October 14, 2014, 04:08:43 pm
I'll try this out when there's a public release.
It'll be a while, though we do have other works that will be coming out in the meanwhile.

Since I don't troll visit the intro section, I'll greet you here. Welcome to the land of chaos and confusion sci-fi indie devs. (And ww2 games.)
Once I'm finished with the battle, I'll have a look at this new fodder to rip apart game to help to improve drool over.

Also, I like your avy.
Thank you very much!

Sadly, the shipmaster never got his time in the spotlight because his story never got told.

New Games here on Hyperspace?! Cool. I remember someone mentioning your game at some point but since I haven't played the original, I sort of didn't want to have to start half way if you know what I mean. is the first game available anywhere?

Oh never mind. Found it myself. ~I might give this a go~
While Rising Angels: The Red Rose is technically the first in the series, Rising Angels: Reborn is where we restarted and is both the strongest of the series so far and the best starting point. It can be downloaded on Steam, Google Play, and from our website (http://www.idhasstudios.com/?page_id=257).

Browsing the website you linked and already quite impressed with the backlog you've got there!

I'm currently reading up on some of your previous titles. It seems you've labelled your "Rising Angels" series with a few tags but haven't done so for "Dreams of the Skies" or "Anton's Vacation". Reckon they are in the same vein? That is: Non-erotic, drama, slice of life, fantasy-themed novels? Also, this bit on your "Anton's Vacation" page confuses me: "The game contains *** menus." Reckon twas something else before it got accidentally censored?

I'm definitely going to check em out. Don't think they're my favourite type of novel but it seems you've put a lot of work into them so can only praise that. Keep it up!
Dreams of the Skies is its own independent story and Anton's Vacation... it's a sad story of sorrow. It was once part of the flagship series that I've been writing for a decade. Nobody really read any of the older works, so AV makes little sense to most. Now Rising Angels has taken it over and AV sits around as non-canon material. Of course, I've gotten a lot better as a writer since then, so it is all for the best.

Not sure why it says that. Not sure why it was posted in the first place. I've grown senile in my old age.

Looking forward to trying out the game when a public release is available.  Best of luck on your endeavors.

Thanks!

Welcome to the Hyperspace Forums! I'll have to give your stuff a look some time. I remember the KS being linked, but I hadn't played the other stuff at the time. With any luck your presence here will remind me to go read Rising Angels!

It's always there for ya! Well, assuming the end of the world doesn't happen. Then it might be there.
Title: Re: Rising Angels: Fates weekly updates
Post by: Pal on October 14, 2014, 06:01:27 pm
While Rising Angels: The Red Rose is technically the first in the series, Rising Angels: Reborn is where we restarted and is both the strongest of the series so far and the best starting point. It can be downloaded on Steam, Google Play, and from our website (http://www.idhasstudios.com/?page_id=257).

Dreams of the Skies is its own independent story and Anton's Vacation... it's a sad story of sorrow. It was once part of the flagship series that I've been writing for a decade. Nobody really read any of the older works, so AV makes little sense to most. Now Rising Angels has taken it over and AV sits around as non-canon material. Of course, I've gotten a lot better as a writer since then, so it is all for the best.
I must know where to find the rest, I don't like incomplete stories. >_>
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on October 19, 2014, 10:16:11 am
While Rising Angels: The Red Rose is technically the first in the series, Rising Angels: Reborn is where we restarted and is both the strongest of the series so far and the best starting point. It can be downloaded on Steam, Google Play, and from our website (http://www.idhasstudios.com/?page_id=257).

Dreams of the Skies is its own independent story and Anton's Vacation... it's a sad story of sorrow. It was once part of the flagship series that I've been writing for a decade. Nobody really read any of the older works, so AV makes little sense to most. Now Rising Angels has taken it over and AV sits around as non-canon material. Of course, I've gotten a lot better as a writer since then, so it is all for the best.
I must know where to find the rest, I don't like incomplete stories. >_>
The rest of AV or the rest of the series as a whole? The rest of AV is locked up behind bars and will likely never be completed. The rest of the series MIGHT be freed one day. I don't know who would want to read 8 year old stories from back when I was an even worse writer.

-------------------------------------------------

This week's update is out. I had fun talking about the lead romantic interest, Zuri. (http://www.idhasstudios.com/?p=467)
Title: Re: Rising Angels: Fates weekly updates
Post by: Pal on October 19, 2014, 02:32:15 am
I would.
Title: Re: Rising Angels: Fates weekly updates
Post by: rellimkram on October 19, 2014, 03:15:07 pm

The rest of AV or the rest of the series as a whole? The rest of AV is locked up behind bars and will likely never be completed. The rest of the series MIGHT be freed one day. I don't know who would want to read 8 year old stories from back when I was an even worse writer.

Admittedly, I've been hoping for a look at some of the old stuff, but whenever I bring it up you seem really self-conscious about it so I've pretty much given up on the idea, even though it would likely make my job a bit easier by giving me a bit better understanding of the world you've built. Regardless, it's fun getting to help and be a part of the Fates team, even if I'm relatively new to the series.
Title: Re: Rising Angels: Fates weekly updates
Post by: FenixFire on October 19, 2014, 06:48:03 pm
Don't feel oblidged to release what you do not wish to. Regardless, I reckon it might offer enthusiasts a peek into your development as a writer. Rising Angels: Reborn was a veritable hit in my book. Amateur writers or fans of what you produce could learn from how far you had to come to really get the ball going.

Great stuff on that 4th update there. To prevent those annoying deletes, I usually type my text in notepad after which I can trim & tweak without losing the bulk of it due to some issue with a site. Keep it up!

Title: Re: Rising Angels: Fates weekly updates
Post by: RegularGamer on October 22, 2014, 05:59:06 pm
One more reason for me to play Rising Angels: Reborn.

Also how did I not notice the Rising Angels section of the forums until now?
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on October 22, 2014, 08:52:36 pm
Don't feel oblidged to release what you do not wish to. Regardless, I reckon it might offer enthusiasts a peek into your development as a writer. Rising Angels: Reborn was a veritable hit in my book. Amateur writers or fans of what you produce could learn from how far you had to come to really get the ball going.

Great stuff on that 4th update there. To prevent those annoying deletes, I usually type my text in notepad after which I can trim & tweak without losing the bulk of it due to some issue with a site. Keep it up!
I'm right now letting a very small number of people take a look at it. If it isn't AS terrible as I know it is, I will consider letting select pieces back out into the world.

I was writing it in a text editor. I was hitting ctrl-c to paste it into the window just as the program suddenly locked up and crashed. Curse words could be heard from my office for an hour.

One more reason for me to play Rising Angels: Reborn.

Also how did I not notice the Rising Angels section of the forums until now?
I dunno, it has totally been there since the forums were made. >.>; Totally.
Title: Re: Rising Angels: Fates weekly updates
Post by: RegularGamer on October 22, 2014, 09:24:10 pm
One more reason for me to play Rising Angels: Reborn.

Also how did I not notice the Rising Angels section of the forums until now?
I dunno, it has totally been there since the forums were made. >.>; Totally.
Oh, I know it hasn't been there for that long, but this thread was created on October 14th, so it still took me over a week to notice it.
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on October 26, 2014, 02:15:25 am
It's that time of the week again.  (http://www.idhasstudios.com/?p=475) Sadly, the daki and wall scrolls are a bit behind schedule, so no update there. I also have been kept busy with the studio's other main project and my day job. I spent too many early mornings in the rain this week.. It's an RPG, so there has been a bit of a running gag that we should let Fates run off of the combat engine. No mystery can hold up to a good fireball, right?
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on November 02, 2014, 03:16:17 am
It wouldn't be a Saturday night without a weekly update! (http://www.idhasstudios.com/?p=479) I'm rather fond of doing weekly updates. They might have a lot of content some weeks, but they keep me honest.
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on November 09, 2014, 02:28:42 am
Saturday night means that it is time for another weekly update (http://www.idhasstudios.com/?p=482). A game screenshot of an event after saving Kika is included this week. Not a CG, mind you, but just a show of some assets in play.
Title: Re: Rising Angels: Fates weekly updates
Post by: canyon on November 09, 2014, 07:59:29 am
....Kika...show...assets....
Kika is going to show her assets?  Woohoo!  I didn't think it was that kind of game.   8)

Even though they don't get a lot of comments, I enjoy reading your updates and I'm looking forward to the game.
Title: Re: Rising Angels: Fates weekly updates
Post by: Lord Gorchnik on November 10, 2014, 02:35:07 am
Gorchnik always enjoys updates.  Will be interesting to try out when we have a working version.
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on November 10, 2014, 05:34:59 am
Random questions I wanna ask (if I'm breaking rules sorry, I'm new and haven't completely explored the forums yet)

1.Am I the only one who wants a map of the galaxy? I always imagined freeroaming in the adventure, even if it never is a mechanic. So yeah, maps.

2.Not to be too imaginative but it'd be nice if we could actually role play on a forum like this one, making our own characters and doing..... Whatever we end up doing. Visual novels leave a lot of potential for role play.

3.Someone teach me this site. I'm still lost.

(Again, I haven't completely explored the site yet, so punish me if needed, I'll figure out eventually.)
Title: Re: Rising Angels: Fates weekly updates
Post by: Pal on November 10, 2014, 06:46:18 am
*pets noob*
Feel free to look over the general section for an idea of what to expect here. Or even just jump in here (http://innomenpro.com/forums/index.php?topic=877.0) at anytime.
That maybe not be the most helpful, but at least it's a start.
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on November 10, 2014, 06:51:57 am
@[email protected] First night here and I was thrown in acting like an idiot.... Now I'm even more lost T-T. Oh well. 13-ish pages of reading shouldn't be too bad right? Actually... I'll be going to sleep and worrying about all this tomorrow after school...... It's almost 11....
Title: Re: Rising Angels: Fates weekly updates
Post by: Pal on November 10, 2014, 07:04:27 am
all this tomorrow after school
Good choice.
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on November 11, 2014, 12:30:48 am
....Kika...show...assets....
Kika is going to show her assets?  Woohoo!  I didn't think it was that kind of game.   8)

Even though they don't get a lot of comments, I enjoy reading your updates and I'm looking forward to the game.
Get me a writer who can do it and Rising Angels: White Flames could be a reality. What I meant to say was we are a family friendly studio because Komi can't write erotic material. You'll just have to use your imagination.

Gorchnik always enjoys updates.  Will be interesting to try out when we have a working version.
Once I finish up the first planet, I've been considering a limited release. I'm very cautious about letting incomplete works out into the world after a previous fiasco.

Random questions I wanna ask (if I'm breaking rules sorry, I'm new and haven't completely explored the forums yet)

1.Am I the only one who wants a map of the galaxy? I always imagined freeroaming in the adventure, even if it never is a mechanic. So yeah, maps.

2.Not to be too imaginative but it'd be nice if we could actually role play on a forum like this one, making our own characters and doing..... Whatever we end up doing. Visual novels leave a lot of potential for role play.

3.Someone teach me this site. I'm still lost.

(Again, I haven't completely explored the site yet, so punish me if needed, I'll figure out eventually.)
Asking questions is never against the rules, so long as they're civil ones.

1. That could be a fun idea. I don't think there has ever been a full map of known space ever done for the series.
2. I'm all for it for this corner of the forums (the RA game discussion area), but I'm also the junior admin around here and I'd need to check with some other people before I could say yea or nay on the matter.
3. Forums are an area to post and discuss various things relating to the topic at hand. If there is something you want to discuss or a discussion that you want to provide your own thoughts or input, feel free to jump right in.
@[email protected] First night here and I was thrown in acting like an idiot.... Now I'm even more lost T-T. Oh well. 13-ish pages of reading shouldn't be too bad right? Actually... I'll be going to sleep and worrying about all this tomorrow after school...... It's almost 11....
Sleep is always good. I don't get nearly enough of it myself.
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on November 11, 2014, 02:46:21 am
It must be hard for you to take time and respond to questions and other things the community has.  Between work, development, good sleep, and whatever else adults have to do, I must be tricky, but somehow you still do it, and I'm grateful. I really want to help with development, but I have no way to do so except to give ideas occasionally, but they'll probably be bad. It's really odd how imaginative I get, but I guess that's natural if you don't really have a family, don't have any trustworthy friends, and shut yourself away from society to be with the online community. I'm probably wasting more of your precious time so I'll stop here for now...
Title: Re: Rising Angels: Fates weekly updates
Post by: canyon on November 11, 2014, 03:54:45 am
....Kika...show...assets....
Kika is going to show her assets?  Woohoo!  I didn't think it was that kind of game.   8)

Even though they don't get a lot of comments, I enjoy reading your updates and I'm looking forward to the game.
Get me a writer who can do it and Rising Angels: White Flames could be a reality. What I meant to say was we are a family friendly studio because Komi can't write erotic material. You'll just have to use your imagination.

If you do ever find a writer for it, I would back Rising Angels: White Flames.   :D

By the way, on the day Clannad exploded, Rising Angels: Reborn Extended still had first billing over it on Sekai Project's website.
https://sekaiproject.com/portfolio/
Title: Re: Rising Angels: Fates weekly updates
Post by: Pal on November 11, 2014, 04:33:02 am
I'm probably wasting more of your precious time
No such thing.
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on November 14, 2014, 05:58:50 am
(Ugh.. It's almost 10.. Why am I doing this again. )
Hi it's me again....
I have a question again.......
Is this going to be on steam again?.
That way the kickstarter content could be purchasable dlc and a lot of people would have easy access to it.
Again, sorry for wasting time if I am again....
Title: Re: Rising Angels: Fates weekly updates
Post by: Pal on November 14, 2014, 07:05:22 am
Again, sorry for wasting time if I am again....
You aren't.

I'm not sure about any dlc stuff, but I'm pretty sure that every game on this forum is going to be on steam one day or another.
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on November 16, 2014, 03:30:58 pm
I forgot to post the link to the new update here. (http://www.idhasstudios.com/?p=487)

(Ugh.. It's almost 10.. Why am I doing this again. )
Hi it's me again....
I have a question again.......
Is this going to be on steam again?.
That way the kickstarter content could be purchasable dlc and a lot of people would have easy access to it.
Again, sorry for wasting time if I am again....
You're never wasting time. Though I may have less of it than I like, I always can try and find a moment for questions. I'm hoping it will be on Steam again. We are gonna have to go up against the greenlight process this time around. As for DLC, I will not do it. Not just because I promised it to be KS exclusive, but because I refuse to do paid DLC. It's a terrible thing that is devalues the product as a whole. If I ever do any sort of DLC, it will be free or it won't happen.
....Kika...show...assets....
Kika is going to show her assets?  Woohoo!  I didn't think it was that kind of game.   8)

Even though they don't get a lot of comments, I enjoy reading your updates and I'm looking forward to the game.
Get me a writer who can do it and Rising Angels: White Flames could be a reality. What I meant to say was we are a family friendly studio because Komi can't write erotic material. You'll just have to use your imagination.

If you do ever find a writer for it, I would back Rising Angels: White Flames.   :D

By the way, on the day Clannad exploded, Rising Angels: Reborn Extended still had first billing over it on Sekai Project's website.
https://sekaiproject.com/portfolio/
I'm not very confident we will ever see straight-up hentai of the RA series in written form.

Strangely enough, we didn't see much of an increase in traffic during that time period. We aren't part of the JVN empire, after all.

It must be hard for you to take time and respond to questions and other things the community has.  Between work, development, good sleep, and whatever else adults have to do, I must be tricky, but somehow you still do it, and I'm grateful. I really want to help with development, but I have no way to do so except to give ideas occasionally, but they'll probably be bad. It's really odd how imaginative I get, but I guess that's natural if you don't really have a family, don't have any trustworthy friends, and shut yourself away from society to be with the online community. I'm probably wasting more of your precious time so I'll stop here for now...
Including good sleep in there is a bad idea. XD I get maybe one night of good sleep a month. The trick to it is really, really, really sharp time management. Imagination is one of the most key factors to the whole development process. There is no such thing as a bad idea, just bad execution. The only way you can figure out what is good execution and bad execution is to get out there and try, try, try. You fall a lot, but that only gives you more experience to figure out what works. It's easy to shut yourself off from the world, but the best way to strengthen creativity is to go out there and see the world. Some of my best inspirations came from a desert in the middle east, some crazy nights in Okinawa, and more than a few times out on the living room couch with a controller in hand.
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on November 16, 2014, 09:02:28 pm
Green light shouldn't be much of a problem. It might, I don't know the requirements to get greenlit. I found a Rising Angels Reborn group. Kinda odd, but posting that Fates is on green light should get around 500 supporters.. That might work.

Actually now that I double checked it's just the hub... Huh... I wonder how that got onto my groups list.

Still should work though.

(I keep editing this one post....)

Now that I think about it if this was on steam, steam cards would be a fun idea. Kinda pointless, but fun. The cards would be certain characters, the background could be backgrounds from the game, the badges could be rising ranks starting with flight officer or something. The emoticons could be.. Well... They'd be chibi characters ^v^ I know there's no possible way to do it sinse something must be bought to use cards, but still... That would be a fun idea that'll never be implemented.

(more edits...)

Random idea. What if at one point in the story there is a choice (if those still exist) of where your team is split up where you can go with Zuri or Kika and Sol goes with the person you did not choose. If you go with Zuri then Kika and Sol will be captured and you have to break them free. If you go with Kika then Zuri would inadvertently leak info about your plans and location, but still escape. Ooh if you go with Sol then Kika and Zuri will go together and you and Sol get captured depending on a later action resulting in Zuri and Kika successfully helping you escape or getting captured themselves. Yeah.. I left a lot of holes...

(Wow.. Another edit...)

What if náme (I think that's right. My mind's kinda blank, it's 2:30 in the morning, it feels great to still be able to be reckless with time.) picks a side off of the choices listed above, like if you go with Sol then she will help break you out. If you go with Zuri then náme will try harder to capture you and bring you to justice. If you go with Kika then náme Will be the one fighting Zuri and getting leaked info.
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on November 24, 2014, 10:13:41 pm
Just realized that's there's no rule against posting more than once... I am such an idiot. Anyways.. ^
Title: Re: Rising Angels: Fates weekly updates
Post by: Marx-93 on November 25, 2014, 05:28:11 am
Just realized that's there's no rule against posting more than once... I am such an idiot. Anyways.. ^

Well, in theory there's a rule against it here (http://innomenpro.com/forums/index.php?action=help) (number 2), but nobody takes it too much seriously. Since we are still a small bunch most of the the rules are more like "recommendation" than "if you don't fulfil them they ban you".
Title: Re: Rising Angels: Fates weekly updates
Post by: Pal on November 25, 2014, 05:33:26 am
I'm reminded of something my brother said when he came back from a stint korea, "it's been a while since traffic laws were anything more than suggestions."
This forum would be korea. :P
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on November 25, 2014, 09:51:21 pm
Still had 5 edits before the second post. New record ^v^
Title: Re: Rising Angels: Fates weekly updates
Post by: animeotaku717 on November 28, 2014, 04:05:33 am
As usual good to see progress updates on it. I can't wait ^_^ Always something new to do more or less.
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on November 29, 2014, 06:53:26 am
Updates. Best thing in the world. ^v^ Gotta appreciate the people that do things for other people in the world.
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on November 29, 2014, 11:49:40 pm
Apparently my posts didn't post. I think part of my brain snapped when I realized that. That's not even including the number of times my browser crashed. Let's give this one last go...

Now that I think about it if this was on steam, steam cards would be a fun idea. Kinda pointless, but fun. The cards would be certain characters, the background could be backgrounds from the game, the badges could be rising ranks starting with flight officer or something. The emoticons could be.. Well... They'd be chibi characters ^v^ I know there's no possible way to do it sinse something must be bought to use cards, but still... That would be a fun idea that'll never be implemented.
I'm not sure what I'm going to do for most of those yet, but I already have a plan for the cards. They're gonna be chibi of some of the cast. Not sure how we are gonna do a chibi version of a crystal, but I'll figure out a way!

Quote
Random idea. What if at one point in the story there is a choice (if those still exist) of where your team is split up where you can go with Zuri or Kika and Sol goes with the person you did not choose. If you go with Zuri then Kika and Sol will be captured and you have to break them free. If you go with Kika then Zuri would inadvertently leak info about your plans and location, but still escape. Ooh if you go with Sol then Kika and Zuri will go together and you and Sol get captured depending on a later action resulting in Zuri and Kika successfully helping you escape or getting captured themselves. Yeah.. I left a lot of holes...

(Wow.. Another edit...)

What if náme (I think that's right. My mind's kinda blank, it's 2:30 in the morning, it feels great to still be able to be reckless with time.) picks a side off of the choices listed above, like if you go with Sol then she will help break you out. If you go with Zuri then náme will try harder to capture you and bring you to justice. If you go with Kika then náme Will be the one fighting Zuri and getting leaked info.
You stole a bit of my thunder for this week's update. It won't be so much your choices in Fates that will determine if Náme will ally with you and help keep you out of trouble. At the end of Reborn, there was a very specific choice that led to either a game over and a crushed friendship or a to be continued. Well, the writing team decided to take on an extra burden and that will be a different intro and set of routes. If you side with the KDF, you won't have to worry about needing to break out of their custody. Of course, Zuri isn't going to let herself just sit there and watch you possibly end the universe...

I showed off Náme's full sprite a bit back on twitter, might as well show it again here. Bit of a shame that she's Natalie's sister and not a romance option. Still don't you want to side with her instead of that crazy warrior and the stuck-up princess?
(http://www.idhasstudios.com/Images/nameSprite.png)

---------------------------------------------------------------------

And Zuri isn't the type to let something slip, even accidentally. She'd rather die than betray her friends and warrior code. Poor adorable Faye, who just wants everyone to be happy and friends, might not understand why she needs to be quiet though...

I'm reminded of something my brother said when he came back from a stint korea, "it's been a while since traffic laws were anything more than suggestions."
This forum would be korea. :P

Throughout my travels, I've come to the conclusion that nobody follows the traffic laws anywhere in the world.  The traffic code is more what you'd call "guidelines" than actual rules.
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on November 30, 2014, 07:44:58 am
Quote from: KomiTsuku
You stole a bit of my thunder for this week's update
didnt mean to.... Again in just the random supports who doesn't really support much for reasons...

Also I'm confused... From what I know something must be bought for the cards to be distributed, and when you turn cards into badges, you get various things, (background, emoticon, coupon) so I'm still wondering how it's going to be added if it is.
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on November 30, 2014, 03:13:35 am
Quote from: KomiTsuku
You stole a bit of my thunder for this week's update
didnt mean to.... Again in just the random supports who doesn't really support much for reasons...

Also I'm confused... From what I know something must be bought for the cards to be distributed, and when you turn cards into badges, you get various things, (background, emoticon, coupon) so I'm still wondering how it's going to be added if it is.
We are still working things out. It'll be a bit before I can give you a definitive answer.

----------------------------------
I forgot to post last weeks update.

Last week (http://www.idhasstudios.com/?p=489)

This week (#10 without a break!) (http://www.idhasstudios.com/?p=492)
Title: Re: Rising Angels: Fates weekly updates
Post by: canyon on November 30, 2014, 07:01:41 am
I showed off Náme's full sprite a bit back on twitter, might as well show it again here. Bit of a shame that she's Natalie's sister and not a romance option. Still don't you want to side with her instead of that crazy warrior and the stuck-up princess?
Both Natalie and Náme are proof of the good genes in their family.   8)
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on November 30, 2014, 04:01:06 pm
Quote from: Komitauku
...back on twitter....
Actually I never got your twitter so I don't know....
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on December 07, 2014, 03:48:58 am
Quote from: Komitauku
...back on twitter....
Actually I never got your twitter so I don't know....
It's @Katajion. I talk about some random stuff, but most of it is development.

------------------------------

It's Saturday. Update time! (http://www.idhasstudios.com/?p=495)
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on December 07, 2014, 11:57:08 am
Thanks! Now I can stalk you a little more ^v^. Just kidding though,  I'm just really excited for the sequel.
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on December 14, 2014, 12:16:40 pm
It's time for the weekly report and a disney musical number. (http://www.idhasstudios.com/?p=498)
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on December 14, 2014, 10:25:56 pm
Personally out of all the video uploads you added to your updates, 498 Tokyo's gotta be my favorite.
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on December 28, 2014, 12:26:27 pm
Once again, I am a bit behind the times updating here!

Fates Weekly Update #13 (http://www.idhasstudios.com/?p=501)
Fates Weekly Update #14 (http://www.idhasstudios.com/?p=506)
Title: Re: Rising Angels: Fates weekly updates
Post by: Arraxis on December 30, 2014, 05:39:15 am
In regards to the question about route, I'd say give the choice on who you'd like to focus on at a point when everyone's been fleshed out and then focus on just offering plot decisions. I understand the idea behind it, but it breaks me out of it since I'm thinking "I want to choose this option, but I think it'll reduce my points for this character." A choice on who to pursue is also a separation, admittedly - perhaps even bigger - but it's a clean break if it is an obvious one, and then allows players to make IC or personal choices from then on without having to think about gameplay choices. If the choice of partner can be integrated into the story, that'd be even better.
Title: Re: Rising Angels: Fates weekly updates
Post by: Megillot on December 30, 2014, 07:32:05 am
No. As a player, I don't want to be presented with only one choice at the start of the game. I want to explore all options at every decision point and make my own judgement about which decision is the right one in every situation.
I imagine there will be players that don't care about "romancing" anyone and only want to investigate and uncover the truth behind game's mystery, so they may dislike being so blatantly forced into any character path from the very beginning.
I also never was bothered by needing to choose certain actions to stay on characters route in other novels. After all, if story is interesting and writing is good, I'm going to play through it several times to unlock all routes and explore all options in the process.
I think selecting a certain route at the start can work if it is presented as a choice between several distinct protagonists, each with its own defined personality. If you intend to keep Natalie as the only one available player character, this will be harder to pull off.
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on January 03, 2015, 03:27:35 am
It's not that hard to have both. If you want romance, add romance options. If you don't want romance, add another option to be as unromantic as possible. It's not like there are gonna be 26 little option buttons on the screen at once. I've seen 4 at most, not cause more won't fit, but there's no need for more.
Title: Re: Rising Angels: Fates weekly updates
Post by: Pal on January 03, 2015, 12:32:36 pm
I imagine there will be players that don't care about "romancing" anyone and only want to investigate and uncover the truth behind game's mystery, so they may dislike being so blatantly forced into any character path from the very beginning.
Thank you for voicing my stance, meg.
Title: Re: Rising Angels: Fates weekly updates
Post by: radclive on January 10, 2015, 05:51:04 am
i loved the other rising angel games, and I'm so glad Fates is still getting made! and it's even better that they landed here to do it! it's like i was meant to continue the story, which is good cuz i think i remember throwing things when the last one ended cuz it wasn't done, lol
Title: Re: Rising Angels: Fates weekly updates
Post by: Pal on January 10, 2015, 01:50:41 am
This is the 3rd part/game, correct? And the 2nd one is on steam? So where do I find the first again?
Title: Re: Rising Angels: Fates weekly updates
Post by: canyon on January 10, 2015, 06:08:55 pm
This is the 3rd part/game, correct? And the 2nd one is on steam? So where do I find the first again?
Rising Angels: The Red Rose is available here:
http://www.idhasstudios.com/?page_id=357
Title: Re: Rising Angels: Fates weekly updates
Post by: Pal on January 10, 2015, 10:26:50 pm
Thanks. Just one question, why is it not on steam?
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on January 11, 2015, 08:30:15 am
Thanks everyone for the feedback on the romance route idea! I'm going back to the drawing board for future things, so having the feedback on that idea is really helpful!

i loved the other rising angel games, and I'm so glad Fates is still getting made! and it's even better that they landed here to do it! it's like i was meant to continue the story, which is good cuz i think i remember throwing things when the last one ended cuz it wasn't done, lol
I'm glad you liked them. No need to throw things, all RA stories will see their conclusions! XD

Thanks. Just one question, why is it not on steam?
Two reasons. Red Rose is currently being redone, so I didn't want to push something forward when it is in the shop for repairs. The other reason is that it would have to go through Greenlight and there is no way that the original Rising Angels game would ever make it past Greenlight.

-----------------------------------------------
I keep forgetting to post my weekly updates here. I blame the cold!
Fates Weekly Update #15 (http://www.idhasstudios.com/?p=509)
Fates Weekly Update #16 (http://www.idhasstudios.com/?p=521)
Title: Re: Rising Angels: Fates weekly updates
Post by: Pal on January 11, 2015, 12:41:58 am
Understandable, if frustrating.

Also, please tell me that the shipmaster will get his time in the spotlight, I do love that delightful grin of his. (If not, I might have to highjack that character for a story of my own.)
Title: Re: Rising Angels: Fates weekly updates
Post by: Arraxis on January 11, 2015, 03:34:17 am
You sure it wouldn't get through Greenlight? There's a lot of crap that gets through, and I'm sure even your first game would be better :D. I'm sure it works, for example... lol. But seriously, if you're remaking it, that's fair enough. I might start getting into the Rising Angels series once the remake is done, since that seems like it'll be a good point to jump in.
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on January 11, 2015, 05:04:03 am
What's the requirement on passing green light? Cause if it's <600 then we can just post an announcement on the RA:Reborn storepage. There's 1k people following the page, so 30-60% should get the notification right? Regardless if that doesn't work then I'm pretty sure the ones here can pull a few supporters together.

Note #1: Am I the only one finding myself using "we" when I clearly am not helping at all?
Note #2: I really have to thank Rising Angels Reborn for really flipping my life. Thanks to that I got into the red rose, then Sunrider. After that I bought If My Heart had wings and now I'm looking forward to go go Nippon. Funny what a nice story can do to people huh.
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on January 13, 2015, 02:30:21 am
Understandable, if frustrating.

Also, please tell me that the shipmaster will get his time in the spotlight, I do love that delightful grin of his. (If not, I might have to highjack that character for a story of my own.)
Shipmaster? The shipmaster was a female. (Unless you are talking about my avatar, in which case, yes, Director Komi Tsuku will be making his first appearance in a VN since Anton's Vacation.)

You sure it wouldn't get through Greenlight? There's a lot of crap that gets through, and I'm sure even your first game would be better :D. I'm sure it works, for example... lol. But seriously, if you're remaking it, that's fair enough. I might start getting into the Rising Angels series once the remake is done, since that seems like it'll be a good point to jump in.
Trust me, it wouldn't. It is a kinetic novel with characters that turned off most people, no CG, and a really bad ending. I'm hoping the remake stands a much better chance though. Personally, I still think Reborn is the better starting point, but Hope will do a good job as well.

What's the requirement on passing green light? Cause if it's <600 then we can just post an announcement on the RA:Reborn storepage. There's 1k people following the page, so 30-60% should get the notification right? Regardless if that doesn't work then I'm pretty sure the ones here can pull a few supporters together.

Note #1: Am I the only one finding myself using "we" when I clearly am not helping at all?
Note #2: I really have to thank Rising Angels Reborn for really flipping my life. Thanks to that I got into the red rose, then Sunrider. After that I bought If My Heart had wings and now I'm looking forward to go go Nippon. Funny what a nice story can do to people huh.
I'm hoping we can do it when it comes out!

You know, I got If My Heart Had Wings back at AnimeFest and I still haven't gotten around to playing it. Is it any good?

---------------------------------------

Speaking of Rising Angels: Hope, we are now aiming for a Q1 release, though it may step back to early Q2 depending on how much I can slip in. Of course, that is a topic for another thread.
Title: Re: Rising Angels: Fates weekly updates
Post by: Pal on January 13, 2015, 03:12:33 am
My continuity sense is tingling...

Understandable, if frustrating.

Also, please tell me that the shipmaster will get his time in the spotlight, I do love that delightful grin of his. (If not, I might have to highjack that character for a story of my own.)
Shipmaster? The shipmaster was a female. (Unless you are talking about my avatar, in which case, yes, Director Komi Tsuku will be making his first appearance in a VN since Anton's Vacation.)

Since I don't troll visit the intro section, I'll greet you here. Welcome to the land of chaos and confusion sci-fi indie devs. (And ww2 games.)
Once I'm finished with the battle, I'll have a look at this new fodder to rip apart game to help to improve drool over.

Also, I like your avy.
Thank you very much!

Sadly, the shipmaster never got his time in the spotlight because his story never got told.
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on January 13, 2015, 06:11:38 am
On the topic of If My Heart Had Wings, I was (somehow) able to go through each of the storylines, but I guess that's because I'm about the same age as the main character and I can relate. It should be good at least one time through for you though. Also, what does Q1 & Q2 mean? Just wondering cause I barely spend time learning phrases n' stuff. You know, from locking myself away from society. Anyways, time to figure out what to do with my sorry life. G'night.
Title: Re: Rising Angels: Fates weekly updates
Post by: Coga on January 13, 2015, 07:08:17 am
Trust me, it wouldn't. It is a kinetic novel with characters that turned off most people, no CG, and a really bad ending. I'm hoping the remake stands a much better chance though. Personally, I still think Reborn is the better starting point, but Hope will do a good job as well.

Honestly, if Winter Wolves' rubbish can get Greenlighted, so can Rising Angels. That being said, I too would wait for the redone version- best foot forward and all that.
Title: Re: Rising Angels: Fates weekly updates
Post by: Marx-93 on January 13, 2015, 08:29:10 pm
On the topic of If My Heart Had Wings, I was (somehow) able to go through each of the storylines, but I guess that's because I'm about the same age as the main character and I can relate. It should be good at least one time through for you though. Also, what does Q1 & Q2 mean? Just wondering cause I barely spend time learning phrases n' stuff. You know, from locking myself away from society. Anyways, time to figure out what to do with my sorry life. G'night.

QX refers the Xth quarter of the year (ie: Q1 is from January until March). It's used widely in the whole world (mostly due to fiscal and other kind of declarations that have to be done every 3 months).
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on January 14, 2015, 10:34:14 pm
Thanks, I'll try to remember that. By the way anyone else finding them not busy most of the time? I'm sitting in my Geometry Class typing this up and my teacher doesn't care at all cause we've been moved to the cafeteria 'cause of renovations and repairs (fires n' bombs n' floods). Anyways this is about the time I want a job instead of school. If you guys need someone to do work that I can do remotely, tell me. I'll work for free.
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on January 14, 2015, 10:53:51 pm
My continuity sense is tingling...
Nah, this is just a moment where titles vs ranks confused the situation. Shipmaster is the title of the person who is in command of the vessel. They could be anywhere from a vice-commander to under the direct command of the director of the space forces (which is this case). It's the same thing like a flying squadron commander is called "commander" even though his rank is lieutenant colonel. When you said shipmaster, I just automatically assumed you meant V. Commander Rasoona from Reborn.

On the topic of If My Heart Had Wings, I was (somehow) able to go through each of the storylines, but I guess that's because I'm about the same age as the main character and I can relate. It should be good at least one time through for you though. Also, what does Q1 & Q2 mean? Just wondering cause I barely spend time learning phrases n' stuff. You know, from locking myself away from society. Anyways, time to figure out what to do with my sorry life. G'night.
Oh, now I'm an old man who can't relate to the kids?! I still know what's cool! I'm hip... Eh, you probably are right. I'll give it a try soon to see how it is.

Thanks, I'll try to remember that. By the way anyone else finding them not busy most of the time? I'm sitting in my Geometry Class typing this up and my teacher doesn't care at all cause we've been moved to the cafeteria 'cause of renovations and repairs (fires n' bombs n' floods). Anyways this is about the time I want a job instead of school. If you guys need someone to do work that I can do remotely, tell me. I'll work for free.
I don't think I have found myself not busy most of the time since 2007. You should focus on your studies though. Gotta study or you'll end up like Komi, and that's a lot of hard work treading water over the years to keep afloat. XD Still, I could use some help with testing Hope (but that is still gonna be a bit).
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on January 15, 2015, 12:04:37 pm
Still, almost anything is better than sitting in a overly loud class waiting for the teacher to finally snap takes forever, so I can wait a while for Hope. Regardless I was the idiot that made the mistake of purposely failing math and English twice so I had easy classes in high school..... So now classes go by slowly..... Really slowly.... I'm guessing Junior year will be slightly better. It's not like I have homework anymore.. Just spend time doing it in class so I'm free when I get home. Now that I think about it, all I really do is martial arts, gaming, attempting to make profit off of the community market and reading. My life seriously is on the internet most of the day.
Title: Re: Rising Angels: Fates weekly updates
Post by: Pal on January 15, 2015, 04:03:06 am
My life seriously is on the internet most of the day.
Welcome to the interwebz.
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on January 15, 2015, 07:23:27 pm
*smiles* thank you for letting me stay. *heads off to look for his empty room*
Title: Re: Rising Angels: Fates weekly updates
Post by: Coga on January 16, 2015, 12:01:31 am
My life seriously is on the internet most of the day.

Dude, that is sad.

Let us share our pain together.
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on January 16, 2015, 12:58:30 am
I'm a teen with a weird sense of imagination, so I find it natural.
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on January 18, 2015, 12:27:02 pm
Live from New York, it is Saturday Night Live! (http://www.idhasstudios.com/?p=525)
Title: Re: Rising Angels: Fates weekly updates
Post by: Coga on January 19, 2015, 01:11:15 am
My only beef is that Rising Angels comes out in October. I can't wait that long! :'(
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on January 19, 2015, 01:44:30 am
I'm fine with the wait. *turns on laptop, plays dota2. Next day plays league of legends. Next day, it's october*
Title: Re: Rising Angels: Fates weekly updates
Post by: rellimkram on January 22, 2015, 08:33:50 pm
Dear gods, it's been ages since I've been here it seems... The holidays were rather hectic for me (4 adults in a minivan along with a couch making a trip from Dallas to Chicago is exhausting...) and then I desperately tried to pretend school wasn't about to start again (which was this week), so I've just been away from things for a while. To apologize for my absence (though I can't exactly say my presence will be much more common even now), I shall share a bit about Eve Auroch, one of the characters I'm responsible for writing and developing for Fates. While I've worked on her, especially at the beginning, I got to write a bit of the lore for the RA universe as well, as Eve's race, the minotaurs, haven't really been expanded on much (even in Chief's hidden stash of writings, it seems). As such, I'll talk a bit about them as well.

If you haven't seen her yet, her sprite was shown in Weekly Update #14 (http://www.idhasstudios.com/?p=506). Minotaurs are a nomadic people, wanderers that only settle down when forced to by something. For Eve's band (groups of minotaurs are called bands. Racists call them herds, though), the cause was the inability to continue supporting themselves, as the war between the Directorship and the Empire made trade more difficult, especially for those with no clear allegiance. With their ability to obtain the necessities for constant travel crippled, they settled down and tried to make a livelihood for themselves. Unfortunately, minotaurs aren't always well liked by other races, especially humans, which is rather ironic, seeing as the all female race of minotaurs require other species to continue to reproduce. The distrust and general disapproval, even hatred, shown to Eve's band made life for them quite difficult, especially for the young Eve, who was only four at the time. Other children avoided her, and the adults did so as well for the most part, with most of their interactions with her being to tell her to stay away from their children. Skipping over details (don't want to spoil too much), the loneliness of her childhood drove Eve to seek acceptance, which she chose to find in trying to make herself indispensable to society, namely a doctor (her profession was also revealed in the update). After a rather emotional series of events (which I plan to reveal during Fates somehow), she found herself caring for everyone's favorite lupide, Faye.

Eve's interactions with the cast of Fates is largely still undetermined at this point, but I can say for sure that she will be tied to Faye's fate in some way or another. Basically, if Faye gets killed for some reason, Eve may chose to leave the group, as she will no longer have an obligation to stay, and if Faye's condition worsens, Eve will likely recede to the sidelines, her efforts being focused on keeping her patient alive rather than interacting with the others. Now, don't let those things discourage you, as Eve may still prove at least moderately significant, as Chief has told me that some romancing with Eve is something I'm allowed to write (though I still haven't really worked out how I'm going to do that yet). I might take suggestions (or at least indirect influence) from you all as I write her part of the story, and maybe I'll reveal something about an old acquaintance of hers that will more likely than not also make an appearance in Fates, an elf by the name of Sovran.
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on January 23, 2015, 04:13:38 am
Speaking of relationships, I wanna see Sol with someone other than Natalie (and to some extent Faye). Just throwing ideas out there. You know, just cause it'd be interesting. Sol + Eve would be interesting.
Title: Re: Rising Angels: Fates weekly updates
Post by: deComposer on January 28, 2015, 01:02:27 am
Hey guys, I'm a composer that just dropped by these forums... Pretty keen to get involved. I posted in the introduce yourself page a bit about me with some sample works if you're interested in getting to know me. Are there any opportunities with Rising Angels' OST?
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on February 01, 2015, 05:05:02 am
Hey guys, I'm a composer that just dropped by these forums... Pretty keen to get involved. I posted in the introduce yourself page a bit about me with some sample works if you're interested in getting to know me. Are there any opportunities with Rising Angels' OST?
We already have a musician for the project.

-------------------------------
Updates!
Fates Weekly Update #18 (http://www.idhasstudios.com/?p=530)
Fates Weekly Update #19 (http://www.idhasstudios.com/?p=534)

For the #19 update, I am looking for feedback on the Natalie vs Name idea and who should get the Syl route space (Syl, Yoi, or Lenna)!
Title: Re: Rising Angels: Fates weekly updates
Post by: rellimkram on February 01, 2015, 02:00:11 pm
For the #19 update, I am looking for feedback on the Natalie vs Name idea and who should get the Syl route space (Syl, Yoi, or Lenna)!

Not sure if my vote even counts on this, but I vote for Yoi with either one. She's pretty fun, and if she really has mellowed out, not terribly destructive, and she won't destroy the souls of player and character alike.
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on February 01, 2015, 06:47:59 am
I say give Nŕme and Sylvania should be brought in together.  Still.. Why not just have a poll? Actually I can start to see why not...

Also on the subject of a second composer why not just split the work to finish with the music department a little faster? Well I guess you'd have to pay a bit more... Also you'd have to write the full thing first before making all the music... Yeah scratch that idea..

Wish I had a talent for music.. I made something kinda cool on MuseScore but I'm probably never gonna make something as good as that ever again..
Title: Re: Rising Angels: Fates weekly updates
Post by: deComposer on February 02, 2015, 03:35:56 am
We already have a musician for the project.

Ah no worries then.

Looking forward to the game though!  :)
Title: Re: Rising Angels: Fates weekly updates
Post by: Legendzerox on February 03, 2015, 05:33:30 pm
New user here, I recently finished Rising Angels Reborn, and I loved it. Kinda strange I've only now heard of it after 2 years. I got a question regarding Fates. I noticed Faye is getting her own route, now if you can share some details, does Faye's route always end in sadness? No way to save her even in a good end situation as opposed to a bad end situation? I'd hate to think that there is no way to save best girl.
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on February 04, 2015, 05:44:23 am
Not sure if my vote even counts on this, but I vote for Yoi with either one. She's pretty fun, and if she really has mellowed out, not terribly destructive, and she won't destroy the souls of player and character alike.
It's Yoi. I've NEVER had her as a villain in any of my outlines and she SOMEHOW ends up accidentally being one by the virtue of being herself. She'll find a way to do it despite my best efforts.

New user here, I recently finished Rising Angels Reborn, and I loved it. Kinda strange I've only now heard of it after 2 years. I got a question regarding Fates. I noticed Faye is getting her own route, now if you can share some details, does Faye's route always end in sadness? No way to save her even in a good end situation as opposed to a bad end situation? I'd hate to think that there is no way to save best girl.

Faye's fate in Fates is fated to be fatal... okay, it isn't, I just totally wanted to see how many similar sounding words I could get in one sentence. The fact of the matter is that Faye's fate is POTENTIALLY fatal. Out of all the characters who have a death flag above their head, Faye is the second most difficult to avoid. The young lupide was injured fairly badly in Reborn and, despite mostly healthy outer appearances, is carrying a lot of internal problems. She is pushing herself far too hard in Fates (probably for the first time in her life) and if you let her, Faye could push her body too far. That doesn't even include some of the very lethal external factors that could claim Faye's life. It is going to be pretty easy to see the sad ending of our former protagonist.

But it is possible to save her. It is possible to pull something of a happy ending out of this. In fact, if you want to see the best ending, you keep Faye from succumbing to fate so that second to last door will open. Faye's route is indeed a sad one, probably the one with the most heartfelt moments. For someone who always lived with the thought that the end would never come, facing mortality is a painful event. If you can see it through to the end, I think you'll love Faye's story.

In short, Faye's route is very likely to end in tragedy, but fates are never sealed...
Title: Re: Rising Angels: Fates weekly updates
Post by: Legendzerox on February 04, 2015, 11:03:40 am


New user here, I recently finished Rising Angels Reborn, and I loved it. Kinda strange I've only now heard of it after 2 years. I got a question regarding Fates. I noticed Faye is getting her own route, now if you can share some details, does Faye's route always end in sadness? No way to save her even in a good end situation as opposed to a bad end situation? I'd hate to think that there is no way to save best girl.

Faye's fate in Fates is fated to be fatal... okay, it isn't, I just totally wanted to see how many similar sounding words I could get in one sentence. The fact of the matter is that Faye's fate is POTENTIALLY fatal. Out of all the characters who have a death flag above their head, Faye is the second most difficult to avoid. The young lupide was injured fairly badly in Reborn and, despite mostly healthy outer appearances, is carrying a lot of internal problems. She is pushing herself far too hard in Fates (probably for the first time in her life) and if you let her, Faye could push her body too far. That doesn't even include some of the very lethal external factors that could claim Faye's life. It is going to be pretty easy to see the sad ending of our former protagonist.

But it is possible to save her. It is possible to pull something of a happy ending out of this. In fact, if you want to see the best ending, you keep Faye from succumbing to fate so that second to last door will open. Faye's route is indeed a sad one, probably the one with the most heartfelt moments. For someone who always lived with the thought that the end would never come, facing mortality is a painful event. If you can see it through to the end, I think you'll love Faye's story.

In short, Faye's route is very likely to end in tragedy, but fates are never sealed...

As long as I get a chance to save that little lupide from dying, I am happy. I never liked how her fate in Reborn was never hers, just a toy to others. I am looking forward to her best and bad endings as you put it, as well as the other routes. I also have a question, in the email, you said Fates would start at ending 5 with you running with the crystal. In weekly #10, you said it would be split between two paths, one handing the crystal in and the other keeping it.

"It is possible to pull something of a happy ending out of this."
Man got me all excited about being able to save her, until I read this sentence. You tease. Nevertheless, I will fight till the end to keep her from dying. Though the way you put it, she still dies, but prolly under her own terms. Though maybe, and hopefully I am overthinking that sentence and she do indeed lives. But yeah, I will definetely see it through the end. By the way, excuse my posting lol. I tend to get really into things I like.
Title: Re: Rising Angels: Fates weekly updates
Post by: Legendzerox on February 04, 2015, 01:44:48 pm
I completely finished Reborn now, all cgs. Out of the main two heroines, I have no idea who to pick. Kika and Zuri are both so loveable. I can't wait for the prequel remake so I can start that. Also you said that Faye was the number 2 hardest to avoid the bad end, so who is number 1?
Title: Re: Rising Angels: Fates weekly updates
Post by: canyon on February 05, 2015, 02:03:33 pm
Also you said that Faye was the number 2 hardest to avoid the bad end, so who is number 1?
Please let it be Sol and not one of the characters I like....
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on February 06, 2015, 01:12:30 am
The hardest character to keep alive is going to be Stan because I'm pretty sure any option in Fates to kill him will result in 99.9% of players shooting him in the face. Now, from a player's perspective, the hardest character to keep alive is... a secret! Sorry, it is a big enough spoiler that I'm keeping quiet about it. Saving them is going to require being able to forgive someone for the crimes they committed against you, being very perceptive about the situation at hand, and then not drown. The only hint I will give is that this person has been in at least one RA game. It's not a new person.
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on February 05, 2015, 05:29:34 pm
It's going to be one of the characters less people care about but then grows on you a lot. At least, that's my guess. Kinda like Fi from LoZ Skyward Sword, how
Spoiler
everyone seems to have hated her but her leave is personally one of the saddest goodbyes ever.
  From my guess it's Sol or Kika.
Title: Re: Rising Angels: Fates weekly updates
Post by: Legendzerox on February 05, 2015, 06:31:48 pm
The hardest character to keep alive is going to be Stan because I'm pretty sure any option in Fates to kill him will result in 99.9% of players shooting him in the face. Now, from a player's perspective, the hardest character to keep alive is... a secret! Sorry, it is a big enough spoiler that I'm keeping quiet about it. Saving them is going to require being able to forgive someone for the crimes they committed against you, being very perceptive about the situation at hand, and then not drown. The only hint I will give is that this person has been in at least one RA game. It's not a new person.

Well Stan did receive the biggest ahole award. I would say either Kika or Zuri.
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on February 05, 2015, 08:47:33 pm
Why are cruel to Stan? He's evil, not mean. There's a difference.
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on February 08, 2015, 03:53:00 am
Why are cruel to Stan? He's evil, not mean. There's a difference.
Stan's evil?

---------------------------
Anyway, I managed to remove my cat from my desk, so here is the latest weekly. (http://www.idhasstudios.com/?p=538)
Title: Re: Rising Angels: Fates weekly updates
Post by: Legendzerox on February 08, 2015, 12:35:27 pm
Anyway, I managed to remove my cat from my desk, so here is the latest weekly. (http://www.idhasstudios.com/?p=538)

Yoi Yoi Yoi Yoi Yoi. I choose Yoi. Give Yoi the route and knock Syl off. I was reading your weekly and I love her backstory, and through what you wrote about her, I could picture her in my head. To be honest, Syl seems like a flat character who could only offer so much to a route. Whereas Yoi is more dynamic and would shake things up and keep it interesting. I would rather have a Yoi route.
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on February 08, 2015, 04:56:58 pm
I don't really know I Stan is evil or not, but by my definition he is. You know that quote "don't judge a book by it's cover?" Well, throw that out the window. See, to me, being evil is inflicting harm on others for personal gain in desires, while being mean is hurting others for the sake of hurting them. I'm pretty sure I'm alone on a boat now..

And I'm still rooting for Syl.
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on February 22, 2015, 11:09:03 pm
I keep forgetting to update this thread. Too much on my mind. Also updated the first page.

Weekly Update #21 (http://www.idhasstudios.com/?p=542)
Weekly Update #22 (http://www.idhasstudios.com/?p=545)
Title: Re: Rising Angels: Fates weekly updates
Post by: Legendzerox on February 28, 2015, 07:28:51 pm
I keep forgetting to update this thread. Too much on my mind. Also updated the first page.

Weekly Update #21 (http://www.idhasstudios.com/?p=542)
Weekly Update #22 (http://www.idhasstudios.com/?p=545)

No worries. I am patient.
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on March 01, 2015, 03:15:56 am
I keep forgetting to update this thread. Too much on my mind. Also updated the first page.

Weekly Update #21 (http://www.idhasstudios.com/?p=542)
Weekly Update #22 (http://www.idhasstudios.com/?p=545)

No worries. I am patient.
I always post on the website between 8-11 PM EST every Saturday, even if I forget to update elsewhere.

And this week we are star trekkin' across the universe. (http://www.idhasstudios.com/?p=548)
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on March 15, 2015, 03:57:40 am
More updates!

Fates Weekly Update #24 (http://www.idhasstudios.com/?p=553)
Fates Weekly Update #25 (http://www.idhasstudios.com/?p=560)
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on March 16, 2015, 06:32:09 am
I'm still wondering how you decide on the video posts at the end
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on March 16, 2015, 09:15:43 pm
I'm still wondering how you decide on the video posts at the end
Generally, it is either related to something happening to me in some way or something that I'm listening to at the time of posting. This week was a tribute to the D&D group where we realized we had an earth type, a wind type, and a fire type. Plus our group started life out as a troupe of musicians.
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on March 19, 2015, 05:42:12 am
I feel really lame for only noticing this now but Rising Angels was in the play store along with basically every other vn  I've read.... even If My Heart Had Wings was there... and free for some reason.... is Fates gonna be there too?
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on April 21, 2015, 05:46:06 pm
Sooooooo... I'm a bit late in updating the thread. Good news is that the updates have still been going on. We finally broke 30 updates without a single missed week!

Fates Weekly Update #26 (http://www.idhasstudios.com/?p=563)
Fates Weekly Update #27 (http://www.idhasstudios.com/?p=581)
Fates Weekly Update #28 (http://www.idhasstudios.com/?p=584)
Fates Weekly Update #29 (http://www.idhasstudios.com/?p=588)
Fates Weekly Update #30 (http://www.idhasstudios.com/?p=593)
Title: Re: Rising Angels: Fates weekly updates
Post by: Pal on April 21, 2015, 07:00:27 pm
Personally, I think you should be slapped for forgetting to update us here. :P
But I will not be the one to do so. >_>
Title: Re: Rising Angels: Fates weekly updates
Post by: rellimkram on April 23, 2015, 03:10:07 am
Personally, I think you should be slapped for forgetting to update us here. :P
But I will not be the one to do so. >_>

To be honest, I'm partially to blame for the lack of updates here. Even though I'll occasionally mention the lack of updates here to Chief, I never really follow through and actually push for the updates (mainly because it feels weird for a subordinate to pressure their superior into  doing something that isn't of urgent importance), nor do I take it upon myself to post the weekly updates.
Title: Re: Rising Angels: Fates weekly updates
Post by: Pal on April 22, 2015, 07:18:57 pm
Are you trying to get me to slap you? :P
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on April 22, 2015, 08:01:25 pm
well I mean I guess there are worse things than being too busy making an awesome game to comment in the forums :)
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on April 26, 2015, 10:42:33 am
Under such dangerous conditions, here's this week's update. Sadly, it is a quiet one. (http://www.idhasstudios.com/?p=598)
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on April 26, 2015, 05:29:57 am
when you say you forgot about a scene, it just makes me curious, what is your creative process like when it comes to VNs? Do you start with like an outline or a storyboard, or just a general idea and start freewriting?
Title: Re: Rising Angels: Fates weekly updates
Post by: IceFireMagi on April 26, 2015, 05:44:31 am
I kind of want to know that too. Recently I've tried to write my own and it's just me talking to me about learning tyranobuilder.
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on April 28, 2015, 02:30:29 pm
How scenes are decided and how the process flows from concept to completed? That sounds like a fun topic for this week's update. I'm a bit abnormal in how I do things.
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on May 03, 2015, 03:23:13 am
This Fates weekly update needs help... or scenery!  (http://www.idhasstudios.com/?p=601)
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on May 03, 2015, 04:40:17 am
waka waka!
Title: Re: Rising Angels: Fates weekly updates
Post by: Shirley on May 03, 2015, 06:06:33 am
Impressive.

...they're using Live2D aren't they...
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on May 03, 2015, 04:06:24 pm
Nope, that's old school 2D animation. It's pretty easy to do using Ren'py.
Title: Re: Rising Angels: Fates weekly updates
Post by: Shirley on May 03, 2015, 04:55:31 pm
Nope, that's old school 2D animation. It's pretty easy to do using Ren'py.

Really?? Because I like that animation way better!
Title: Re: Rising Angels: Fates weekly updates
Post by: Pal on May 03, 2015, 09:06:44 pm
What animation are you speaking of?
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on May 04, 2015, 05:56:34 am
What animation are you speaking of?
Just the basic sprite movements.
Title: Re: Rising Angels: Fates weekly updates
Post by: Pal on May 03, 2015, 09:51:33 pm
I didn't see any on the page, is it somewhere else?
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on May 03, 2015, 10:11:23 pm
I assume they're talking about the Kika image on that link Pal
I didn't realize sprites could be animated in Ren'py. I like it
Title: Re: Rising Angels: Fates weekly updates
Post by: Pal on May 03, 2015, 10:25:37 pm
I see nothing animated on the page, so I have no idea.
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on May 03, 2015, 10:29:58 pm
Hmmm might wanna clear your cache or something, it loads just fine on both my mobile and laptop. I'll try to embed it in a spoiler tag below but if you can't see it on the blog it might not show up here either.
Spoiler
(https://ksr-ugc.imgix.net/assets/003/720/772/184d7d154c425915391ad960f56f241d_original.gif?v=1430622536&w=700&h=&fit=max&auto=format&q=92&s=ac544bee019a2c77d463b1ba501ed172)
Title: Re: Rising Angels: Fates weekly updates
Post by: Pal on May 03, 2015, 11:04:18 pm
Yup, still looks like a static image to me. :(
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on May 04, 2015, 12:36:09 am
okay try this
Spoiler
(http://orig12.deviantart.net/f5c3/f/2015/123/2/d/184d7d154c425915391ad960f56f241d_original_by_gpsc-d8s2ewc.gif)
Title: Re: Rising Angels: Fates weekly updates
Post by: Pal on May 04, 2015, 12:48:49 am
Yup, thanks.
Before it was listed as .png.
Title: Re: Rising Angels: Fates weekly updates
Post by: mikebrand83 on May 07, 2015, 10:52:40 am
Ufufufu:
Spoiler
(http://i28.photobucket.com/albums/c215/mikebrand83/IMG_0167.jpg)
Title: Re: Rising Angels: Fates weekly updates
Post by: Shirley on May 07, 2015, 02:35:43 pm
Ufufufu:
Spoiler
(http://i28.photobucket.com/albums/c215/mikebrand83/IMG_0167.jpg)

Nice!
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on May 17, 2015, 11:34:23 am
Back from the dead, here is last week's update (http://www.idhasstudios.com/?p=605) and this week's update (http://www.idhasstudios.com/?p=608).
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on May 17, 2015, 03:35:28 am
When I first played Reborn and hadn't played Red Rose yet, I took Sol to be more insensitive than racist. But after playing Red Rose I grew to like him much less lol.
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on May 17, 2015, 03:52:50 am
When I first played Reborn and hadn't played Red Rose yet, I took Sol to be more insensitive than racist. But after playing Red Rose I grew to like him much less lol.
Sol is very intentionally bad in Red Rose. There were almost no attempts to make him a decent person. He was supposed to get somewhat better in the second half. Without that, we just have the type of person you want to educate... with a baseball bat.
Title: Re: Rising Angels: Fates weekly updates
Post by: Shirley on May 17, 2015, 04:54:34 am
Congrats to the VA winners! Can't wait to hear their voices!
Title: Re: Rising Angels: Fates weekly updates
Post by: Legendzerox on May 19, 2015, 01:53:39 pm
I enjoy reading and finding out more about Faye. Nice to know you can save her, but screwing up is so easy. Makes the game more rewarding getting that good ending. Every passing week and everytime I read the next update makes me want to play Fates so bad.

Also is her name actually "name" or have you not thought of a name for her yet? Or is the pronunciation Nahmeh.
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on May 24, 2015, 01:26:16 am
I enjoy reading and finding out more about Faye. Nice to know you can save her, but screwing up is so easy. Makes the game more rewarding getting that good ending. Every passing week and everytime I read the next update makes me want to play Fates so bad.

Also is her name actually "name" or have you not thought of a name for her yet? Or is the pronunciation Nahmeh.
It's actually Nŕme, but I tend not to include the ŕ because it is annoying hunting down the special character. Her name is pronounced Nah-may though.

----------------------------------------------------------------------------

Time for this week's update! I mostly talk about draemons this week. (http://www.idhasstudios.com/?p=611)
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on June 08, 2015, 05:40:13 am
So in your last update (37) you say that Sol's scenes assume we ended Reborn with the highest favor with Zuri.  It made me curious if Fates was going to draw from our Reborn save file, or is Fates always starting from the assumption that Natalie is romantic with Zuri?
Regarding the update before the last one (36), in the comments section you say that Hope is delayed because of the CG artist. Any updates on that front?
Title: Re: Rising Angels: Fates weekly updates
Post by: Shirley on June 08, 2015, 07:50:21 am
I enjoy reading and finding out more about Faye. Nice to know you can save her, but screwing up is so easy. Makes the game more rewarding getting that good ending. Every passing week and everytime I read the next update makes me want to play Fates so bad.

Also is her name actually "name" or have you not thought of a name for her yet? Or is the pronunciation Nahmeh.
It's actually Nŕme, but I tend not to include the ŕ because it is annoying hunting down the special character. Her name is pronounced Nah-may though.

----------------------------------------------------------------------------

Time for this week's update! I mostly talk about draemons this week. (http://www.idhasstudios.com/?p=611)

Windows 7 computer?

Also, they can change that character at the end of the game just by using the "find and replace" option, which I am pretty sure they might do...
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on June 14, 2015, 03:42:29 am
So in your last update (37) you say that Sol's scenes assume we ended Reborn with the highest favor with Zuri.  It made me curious if Fates was going to draw from our Reborn save file, or is Fates always starting from the assumption that Natalie is romantic with Zuri?
Regarding the update before the last one (36), in the comments section you say that Hope is delayed because of the CG artist. Any updates on that front?

Yes and no. R&D has been unsuccessful on ways to easily load saves from previous games, so we had to adapt something else. Sol and Zuri's routes will automatically assume you ended on Zuri's story at the end of Reborn. Kika and Alexi assume that you ended on Kika's story instead. These are the ones that are easiest to flow in and follow the natural path of the story easier.

As for the CG artist, we still have not heard anything back from him. I am going down my list of possible options on how to fix this situation.

I enjoy reading and finding out more about Faye. Nice to know you can save her, but screwing up is so easy. Makes the game more rewarding getting that good ending. Every passing week and everytime I read the next update makes me want to play Fates so bad.

Also is her name actually "name" or have you not thought of a name for her yet? Or is the pronunciation Nahmeh.
It's actually Nŕme, but I tend not to include the ŕ because it is annoying hunting down the special character. Her name is pronounced Nah-may though.

----------------------------------------------------------------------------

Time for this week's update! I mostly talk about draemons this week. (http://www.idhasstudios.com/?p=611)

Windows 7 computer?

Also, they can change that character at the end of the game just by using the "find and replace" option, which I am pretty sure they might do...

Pretty close to how I do it. I type NNNN in the script and then use the Ctrl-F feature to replace it.

----------------------
Three weeks of updates at once!
http://www.idhasstudios.com/?p=615
http://www.idhasstudios.com/?p=618
http://www.idhasstudios.com/?p=621
Title: Re: Rising Angels: Fates weekly updates
Post by: Shirley on June 14, 2015, 06:03:00 pm

Pretty close to how I do it. I type NNNN in the script and then use the Ctrl-F feature to replace it.

Works. XD
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on June 14, 2015, 06:24:38 pm
At least until Chief accidentally replaces the word name lol
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on June 15, 2015, 12:23:47 pm
At least until Chief accidentally replaces the word name lol
Funny story about that! There's a reason I use NNNN instead of Name. One that a person with an ounce of common sense could probably have told me.
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on June 28, 2015, 01:50:00 am
Fates Weekly Update #39 (http://www.idhasstudios.com/?p=631)

And the fun one with an early announcement of the Rising Angels Art Contest! (http://www.idhasstudios.com/?p=633)
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on June 28, 2015, 02:36:01 am
Nŕme is a love interest for Faye? Does that mean Anton ended up with Syl?
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on June 28, 2015, 03:06:58 am
Nŕme is a love interest for Faye? Does that mean Anton ended up with Syl?
Or Faye is a love interest for Name. If Faye does become the canon route, I'm not sure that is going to make Syl x Anton happen. That pairing has gone back and forth way too many times before. The problem is both of them are too... self-contained to really pursue a romantic relationship without their partner making the push. That pairing could very likely end up going nowhere, assuming Sora doesn't get involved.
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on June 28, 2015, 03:14:09 am
Well I love a good yuri love triangle :)
Title: Re: Rising Angels: Fates weekly updates
Post by: Shirley on June 29, 2015, 01:34:55 am
And the fun one with an early announcement of the Rising Angels Art Contest! (http://www.idhasstudios.com/?p=633)

...I blame you for Heinrike Posting this yesterday...

Brass de Chocobo / Chocobo Jam - Final Fantasy X Music Extended  (https://www.youtube.com/watch?v=G4NFFHSKUQw)
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on July 19, 2015, 03:37:31 am
Please don't hurt me...

Fates Weekly Update #40 (http://www.idhasstudios.com/?p=633)
Fates Weekly Update #41 (http://www.idhasstudios.com/?p=636)
Fates Weekly Update #42 (http://www.idhasstudios.com/?p=640)
Fates Weekly Update #43 (http://www.idhasstudios.com/?p=651)
Title: Re: Rising Angels: Fates weekly updates
Post by: Shirley on July 19, 2015, 07:22:38 pm
Please don't hurt me...

Fates Weekly Update #40 (http://www.idhasstudios.com/?p=633)
Fates Weekly Update #41 (http://www.idhasstudios.com/?p=636)
Fates Weekly Update #42 (http://www.idhasstudios.com/?p=640)
Fates Weekly Update #43 (http://www.idhasstudios.com/?p=651)

-has fox avatar-

-is cooperating with the forum avatar trend-

-can't hurt, must pat-
Title: Re: Rising Angels: Fates weekly updates
Post by: FenixFire on July 19, 2015, 07:46:20 pm
Considering it's been a while since I visited, I'm already looking forward to reading the blogs in succession! :) Glad to see your project is still alive and kicking, keep it up!
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on August 22, 2015, 05:48:33 am
Is Order of Ataxia the fantasy eroge you just posted about on dA, or is it a new project all together?
Title: Re: Rising Angels: Fates weekly updates
Post by: Shirley on August 26, 2015, 04:34:03 am
Is Order of Ataxia the fantasy eroge you just posted about on dA, or is it a new project all together?

I wish to hear more about this...
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on August 26, 2015, 05:21:39 am
Also wanted to know, is there a place where we can look at the other entries into the art contest?
I love the winners. But then I'm partial to the fox girls :)
The Kika one reminds me, I've wondered sometimes if she's just really well disciplined or if maybe she's asexual. I don't see asexual characters portrayed a whole lot, so it would be interesting. If not slightly disappointing for those of us who would still like to ship Kika x Faye XD
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on August 26, 2015, 09:42:43 pm
Is Order of Ataxia the fantasy eroge you just posted about on dA, or is it a new project all together?
It's Order of Ataxia.

Also wanted to know, is there a place where we can look at the other entries into the art contest?
I love the winners. But then I'm partial to the fox girls :)
The Kika one reminds me, I've wondered sometimes if she's just really well disciplined or if maybe she's asexual. I don't see asexual characters portrayed a whole lot, so it would be interesting. If not slightly disappointing for those of us who would still like to ship Kika x Faye XD
Going to get that setup soon. Work has kept me very busy and I'm behind in so many things. >.<;

It's a weird mix when it comes to Kika. She is the daughter of a famous politician and, while it has slackened some, is very careful about letting her true feelings show. Add in her race and the fact she is overwhelmingly selective in what she wants her mate to be like, Kika doesn't have a lot of sexual interest. She is a lot more interested in finding actual friends than finding lovers.
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on September 20, 2015, 02:03:28 am
Time for some catch up.

Fates Weekly Update #45 (http://www.idhasstudios.com/?p=662)
Fates Weekly Update #46 (http://www.idhasstudios.com/?p=664)
Fates Weekly Update #47 (http://www.idhasstudios.com/?p=667)
Fates Weekly Update #48 (http://www.idhasstudios.com/?p=670)
Fates Weekly Update #49 (http://www.idhasstudios.com/?p=673)
Fates Weekly Update #50 (http://www.idhasstudios.com/?p=677)
Fates Weekly Update #51 (http://www.idhasstudios.com/?p=680)
Fates Weekly Update #52 (http://www.idhasstudios.com/?p=682)
Title: Re: Rising Angels: Fates weekly updates
Post by: Revontulet on September 20, 2015, 02:07:06 am
I just have to say, Kika in a mech fight is just such a great idea  :)
Title: Re: Rising Angels: Fates weekly updates
Post by: rellimkram on September 29, 2015, 03:45:45 pm
Okay everyone, first of all, I want to apologize for not being here more often. Even with my role on the Fates development team being quite minor, I still feel bad for shirking my duty to be involved with things.

I also have to apologize for one other thing, this one a bit more significant (though I have a feeling that most of you won't be quite as devastated by this as I am). I am pained to announce that Eve, the character that takes the role of Faye's doctor (and the doctor for Name's team, though she views that role as secondary), will not have a character route at release as planned. I want to make sure that it's understood that Eve is not being cut from the initial release. She will still be a part of the story; she will simply lack the character route she was intended to have. Don't get too down about that though, as her route has not actually been cancelled. The new plan is to release it at a later date as a free add-on. I'd rather call it an add-on than DLC, because it was intended to be part of the game, and I don't like the idea of cutting part of a game to make it into DLC. Think of it more as a patch to fix content that isn't working properly (not being there is failing to function, after all).

Personal opinions on what to call this separate release aside, I also need to make sure Chief is absolved of any guilt on this matter. Eve's route was assigned to me personally ever since the introduction of her concept to the story, and it is purely my fault that her route has fallen behind schedule, so it's my job to take responsibility for this shortcoming.

I guess any lack of impact this announcement may have is my fault as well, as I have left everyone in the dark as to the progress of Eve's development. I won't give you any of the numerous excuses I have for my lack of progress or my failure to provide updates. I hope you can all forgive my pathetic failures.
Title: Re: Rising Angels: Fates weekly updates
Post by: Shirley on September 29, 2015, 04:06:15 pm
Well, I guess the biggest thing you have to worry about is the project manager. XD Good luck with that one!

It's understandable, and I hope the rest of the project goes well.

I'm glad to hear that it's planned to have an add-on later. Btw, add-on sounds nicer because DLC is usually associated with "oh god, I have to pay for a small part of the game just because I feel like it will add that much more to my game." Remember when DLC was called "bonus content" and there was like 1 or 2 extras? That was a riot! XD

Anyway, I hope things go smoothly, and I wish you guys the best of luck!
Title: Re: Rising Angels: Fates weekly updates
Post by: rellimkram on September 29, 2015, 04:14:11 pm
Luckily, Chief has been rather forgiving on the matter. I was worried he'd tell me no when I asked if I could chamge Eve's route to being an add-on, but he was quite understanding. I guess I'm exceptionally lucky to have him in charge of my first official project. Most people I know of would be furious with me for falling behind on a major project rather than calmly allowing an adjustment to release method and time frame.
Title: Re: Rising Angels: Fates weekly updates
Post by: Shirley on September 29, 2015, 04:23:17 pm
Luckily, Chief has been rather forgiving on the matter. I was worried he'd tell me no when I asked if I could chamge Eve's route to being an add-on, but he was quite understanding. I guess I'm exceptionally lucky to have him in charge of my first official project. Most people I know of would be furious with me for falling behind on a major project rather than calmly allowing an adjustment to release method and time frame.

PROPS TO KOMI!!!

I must make something for him now....
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on September 29, 2015, 07:34:22 pm
Speaking of doctors though, as long as there's a route where Stan get's what's coming to him I'm happy lol
Title: Re: Rising Angels: Fates weekly updates
Post by: Legendzerox on October 05, 2015, 07:34:36 pm
Its almost time for release, and I gotta say I am super excited. Do I have to have a save to carry over to Fates, or can I just play from the get go?
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on October 06, 2015, 03:54:48 am
Its almost time for release, and I gotta say I am super excited. Do I have to have a save to carry over to Fates, or can I just play from the get go?
So in your last update (37) you say that Sol's scenes assume we ended Reborn with the highest favor with Zuri.  It made me curious if Fates was going to draw from our Reborn save file, or is Fates always starting from the assumption that Natalie is romantic with Zuri?


Yes and no. R&D has been unsuccessful on ways to easily load saves from previous games, so we had to adapt something else. Sol and Zuri's routes will automatically assume you ended on Zuri's story at the end of Reborn. Kika and Alexi assume that you ended on Kika's story instead. These are the ones that are easiest to flow in and follow the natural path of the story easier.
Title: Re: Rising Angels: Fates weekly updates
Post by: Legendzerox on October 05, 2015, 07:53:40 pm
The saddest part is that knowing I can't play Faye's side story because I wasn't around when the kickstarter was around. CURSE THE GODS!
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on October 05, 2015, 10:17:17 pm
Yeah I know right? Faye is best fox girl *looks around to make sure Kika didn't hear that*
Title: Re: Rising Angels: Fates weekly updates
Post by: neXus on November 16, 2015, 06:22:06 am
The saddest part is that knowing I can't play Faye's side story because I wasn't around when the kickstarter was around. CURSE THE GODS!

I feel the same way. I just finished RA: Reborn, and I'd like to ask if I can still contribute to the game. Does IDHAS have a Patreon account, or is there some other way I can donate? I'd like to help Fates, even if I can't get the Kickstarter rewards. 
Title: Re: Rising Angels: Fates weekly updates
Post by: Shirley on November 16, 2015, 06:32:15 am
The saddest part is that knowing I can't play Faye's side story because I wasn't around when the kickstarter was around. CURSE THE GODS!

I feel the same way. I just finished RA: Reborn, and I'd like to ask if I can still contribute to the game. Does IDHAS have a Patreon account, or is there some other way I can donate? I'd like to help Fates, even if I can't get the Kickstarter rewards.

Welcome new member.

Yes, they have a donation page, and you can get some of the rewards. They STILL have daki's btw.

Donation page (http://www.idhasstudios.com/?page_id=511)
Title: Re: Rising Angels: Fates weekly updates
Post by: rellimkram on November 16, 2015, 06:38:47 am
And there goes BMU, answering things before I ever notice the email saying it was asked. Thanks for that. Might have taken a while for someone to get around to answering otherwise. >.>
Title: Re: Rising Angels: Fates weekly updates
Post by: Shirley on November 16, 2015, 06:44:18 am
And there goes BMU, answering things before I ever notice the email saying it was asked. Thanks for that. Might have taken a while for someone to get around to answering otherwise. >.>

Certainly, I'm always more than happy to assist when I can. I know you guys can be busy and members who are informed help sort through the 1000 people who ask the same question. (^_^) But these questions are expected and this is why a forum exists to make things easy on you guys, and why threads exist, instead of getting 1000 emails....

So yeah, basically we're here to help you as much as you are to keep us informed. THANK YOU ALL FOR ALL YOUR HARD WORK!! (did you see the "thank you" page I created Rellimkram?)
Title: Re: Rising Angels: Fates weekly updates
Post by: rellimkram on November 16, 2015, 06:49:48 am
And there goes BMU, answering things before I ever notice the email saying it was asked. Thanks for that. Might have taken a while for someone to get around to answering otherwise. >.>

Certainly, I'm always more than happy to assist when I can. I know you guys can be busy and members who are informed help sort through the 1000 people who ask the same question. (^_^) But these questions are expected and this is why a forum exists to make things easy on you guys, and why threads exist, instead of getting 1000 emails....

So yeah, basically we're here to help you as much as you are to keep us informed. THANK YOU ALL FOR ALL YOUR HARD WORK!! (did you see the "thank you" page I created Rellimkram?)

Thank you page? O.o
I really should browse more often than I do...
Title: Re: Rising Angels: Fates weekly updates
Post by: neXus on November 16, 2015, 06:50:28 am

Welcome new member.

Yes, they have a donation page, and you can get some of the rewards. They STILL have daki's btw.

Donation page (http://www.idhasstudios.com/?page_id=511)

Thank you very much for the swift reply! I'm a bit sad I won't get the side story, but I think that speaks to the emotional power of RA:Reborn. In just 3 hours, I was introduced to a complex cast of characters that I fell in love with, and want to know better. That is art at its best.

I wish IDHAS the best of luck in the months to come! :D
Title: Re: Rising Angels: Fates weekly updates
Post by: rellimkram on November 16, 2015, 07:02:13 am

Welcome new member.

Yes, they have a donation page, and you can get some of the rewards. They STILL have daki's btw.

Donation page (http://www.idhasstudios.com/?page_id=511)

Thank you very much for the swift reply! I'm a bit sad I won't get the side story, but I think that speaks to the emotional power of RA:Reborn. In just 3 hours, I was introduced to a complex cast of characters that I fell in love with, and want to know better. That is art at its best.

I wish IDHAS the best of luck in the months to come! :D

Thank you for your praise of the series, I know it means a lot to Chief and everyone else on the IDHAS team. I myself only joined at the beginning of the Fates project, so I didn't get to work on that at all, but I know Chief Komi does his best to write stories that people will enjoy.
Title: Re: Rising Angels: Fates weekly updates
Post by: Shirley on November 16, 2015, 07:14:25 am
And there goes BMU, answering things before I ever notice the email saying it was asked. Thanks for that. Might have taken a while for someone to get around to answering otherwise. >.>

Certainly, I'm always more than happy to assist when I can. I know you guys can be busy and members who are informed help sort through the 1000 people who ask the same question. (^_^) But these questions are expected and this is why a forum exists to make things easy on you guys, and why threads exist, instead of getting 1000 emails....

So yeah, basically we're here to help you as much as you are to keep us informed. THANK YOU ALL FOR ALL YOUR HARD WORK!! (did you see the "thank you" page I created Rellimkram?)

Thank you page? O.o
I really should browse more often than I do...

I'll save you some time, in case you wanna take a look (http://innomenpro.com/forums/index.php?topic=1210.msg34520#msg34520)
Title: Re: Rising Angels: Fates weekly updates
Post by: rellimkram on November 16, 2015, 07:24:39 am
And there goes BMU, answering things before I ever notice the email saying it was asked. Thanks for that. Might have taken a while for someone to get around to answering otherwise. >.>

Certainly, I'm always more than happy to assist when I can. I know you guys can be busy and members who are informed help sort through the 1000 people who ask the same question. (^_^) But these questions are expected and this is why a forum exists to make things easy on you guys, and why threads exist, instead of getting 1000 emails....

So yeah, basically we're here to help you as much as you are to keep us informed. THANK YOU ALL FOR ALL YOUR HARD WORK!! (did you see the "thank you" page I created Rellimkram?)

Thank you page? O.o
I really should browse more often than I do...

I'll save you some time, in case you wanna take a look (http://innomenpro.com/forums/index.php?topic=1210.msg34520#msg34520)

Ahh, I now know why I never saw it. Since I'm neither an admin nor a mod (and don't really desire to be one), I overlook(ed) posts like that one that are directed toward such. It's nice to know the developers are appreciated, though.
Title: Re: Rising Angels: Fates weekly updates
Post by: Shirley on November 16, 2015, 09:06:48 am

I'll save you some time, in case you wanna take a look (http://innomenpro.com/forums/index.php?topic=1210.msg34520#msg34520)

Ahh, I now know why I never saw it. Since I'm neither an admin nor a mod (and don't really desire to be one), I overlook(ed) posts like that one that are directed toward such. It's nice to know the developers are appreciated, though.

GREAT IDEA! I'LL PUT THAT IN THERE!
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on November 22, 2015, 04:04:23 am
This is why we will probably never do limited time content again. Too many sad people.

And sooner or later I'll catch up with the post numbers on the front page. Until then, here is week 60's update. (http://www.idhasstudios.com/?p=711) Crikey, that's too many weeks...
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on November 22, 2015, 04:21:25 am
Soooo tempted by the Faye daki...
Title: Re: Rising Angels: Fates weekly updates
Post by: Shirley on November 27, 2015, 03:45:40 am
Quote
"The original plan had the free/canon route being Name and Anton. This had three major problems from the start. The first one was that a primarily yuri audience was not happy with the route being a male love interest. I might not always agree with the audience, but I do listen."

uggggggggh some people you can never please....

You should've done what Samu-Kun did, and not care (like our wishes for a Maray route and bdsm ava). XD

JK. Anyway, who doesn't like yuri? So yeah, I support yuri, but you guys should also do what you wanna do too.

Soooo tempted by the Faye daki...

Take her. Natalie will be mine soon...
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on November 27, 2015, 04:24:12 am
Take her. Natalie will be mine soon...
It sounds so sinister when you say it that way lol
Title: Re: Rising Angels: Fates weekly updates
Post by: Shirley on November 27, 2015, 04:34:43 am
Take her. Natalie will be mine soon...
It sounds so sinister when you say it that way lol

Have....you seen my profile pic, the saying just below it, and my new signature?
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on December 06, 2015, 04:08:18 pm
Quote
"The original plan had the free/canon route being Name and Anton. This had three major problems from the start. The first one was that a primarily yuri audience was not happy with the route being a male love interest. I might not always agree with the audience, but I do listen."

uggggggggh some people you can never please....

You should've done what Samu-Kun did, and not care (like our wishes for a Maray route and bdsm ava). XD

JK. Anyway, who doesn't like yuri? So yeah, I support yuri, but you guys should also do what you wanna do too.

I always so what I want to do. There's just a lot of things I want to do and most of them conflict.

Latest update! (http://www.idhasstudios.com/?p=718)
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on December 06, 2015, 04:54:49 pm
It makes sense though, people after playing reborn probably want to see Natalie x Zuri so to make that the paid content would entice more people to buy, whereas Náme x Anton probably won't be the main draw (although I'm quite looking forward to it). But a lot of people will be satisfied just from playing the Natalie x Zuri route.
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on December 07, 2015, 02:24:03 am
It makes sense though, people after playing reborn probably want to see Natalie x Zuri so to make that the paid content would entice more people to buy, whereas Náme x Anton probably won't be the main draw (although I'm quite looking forward to it). But a lot of people will be satisfied just from playing the Natalie x Zuri route.
I think we have a slight miscommunication. Name and Natalie are both in it. Their stories run parallel, so each one has a route in the free version. Zuri and Yoi's routes are the free ones. I mean, I could make Zuri's route on the paid side, but that goes completely against what the studio stands for. I don't want everyone invested in the Zuri/Nat story to run smack into a paywall. If it wasn't for the massive investment and that I am about to be unemployed, it would all be free. Instead, the canon routes are free for everyone and I'm trying to eek out enough money to keep the series going with the rest of the routes.
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on December 06, 2015, 06:19:53 pm
Oh I was thinking it was only the one route that would be in the free version. That's pretty sweet then.
Title: Re: Rising Angels: Fates weekly updates
Post by: Legendzerox on December 07, 2015, 11:33:36 am
When is the estimated release date? I'm itching to play this.
Title: Re: Rising Angels: Fates weekly updates
Post by: rellimkram on December 24, 2015, 03:05:03 am
When is the estimated release date? I'm itching to play this.

We were originally aiming to have it out on Halloween, but as you can see, that didn't end up happening. There had been some issues with getting all the art together and some other miscellaneous obstacles arose here and there. I, myself, am not totally sure what the current status of the core release is at the moment. To my knowledge, things have gotten back on track, but I really don't know for sure. Sorry I can't be more help. I'll talk to Chief about it sometime.
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on December 24, 2015, 06:15:57 am
I'm just itching to throw money at IDHAS :D
Title: Re: Rising Angels: Fates weekly updates
Post by: Legendzerox on February 26, 2016, 01:08:51 pm
I'm just waiting for the game to release. I've been itching to play it for a while.
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on February 26, 2016, 07:41:02 pm
I'm trying to imagine the Secret Hilter game with EVN personalities. Sounds kinda epic.
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on March 15, 2016, 09:34:34 pm
So your last update said that Hope will be a paid release: can we pre-order? Or, is there a level at which we can donate on your website to receive Hope? (http://reactionimage.org/img/gallery/1174804810.jpg)
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on March 15, 2016, 10:59:42 pm
So your last update said that Hope will be a paid release: can we pre-order? Or, is there a level at which we can donate on your website to receive Hope? (http://reactionimage.org/img/gallery/1174804810.jpg)
No preorders, seeing as it comes out in a couple days. If you donated to the studio prior to that announcement, you do get it for free. Otherwise it is not included in the donations list at the moment.
Title: Re: Rising Angels: Fates weekly updates
Post by: KomiTsuku on October 08, 2016, 05:04:53 pm
The latest and greatest update has come out with announcements of new games, games soon to come out, and confirmation that Chief really was murdered after he gave his cat a bath. (http://www.idhasstudios.com/?p=781)
Title: Re: Rising Angels: Fates weekly updates
Post by: Shirley on October 08, 2016, 06:41:16 pm
Dakimakura....dakimakura....dakimakura....hehehehhehehenheheehehehheeheheehehehe!!!!!!!
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on October 08, 2016, 07:16:12 pm
kitsune master race!
Title: Re: Rising Angels: Fates weekly updates
Post by: Revontulet on October 09, 2016, 02:29:42 pm
Ooo~ Baby Draemon: Oria Trail sounds fun. I like Roguelike games. 
Title: Re: Rising Angels: Fates weekly updates
Post by: Zuri on December 03, 2016, 07:46:19 am
I'm really glad to see that progress is being made, even if things aren't going quite as originally planned. I'd love to see more games come out with these characters, especially if I get the chance to voice Zuri some more! ;)
Title: Re: Rising Angels: Fates weekly updates
Post by: Geocorn on December 03, 2016, 04:14:25 pm
BTW, you mentioned that you were going to cosplay her, did you do it?
Title: Re: Rising Angels: Fates weekly updates
Post by: Zuri on January 07, 2017, 05:25:21 am
BTW, you mentioned that you were going to cosplay her, did you do it?

Sadly not yet. She's still on my list, and I have the wig for it, but I ran into some hard financial times and had to prioritize, so cosplay got put on the back burner for a while :/ Someday, though!
Title: Re: Rising Angels: Fates weekly updates
Post by: Legendzerox on March 05, 2017, 04:53:09 am
Is Fates still being worked on? If you need funds, start a patreon. I been waiting since 2015 and I really don't want to see Rising Angels get canned and be an incomplete story. All those questions and worries I have for its characters, and Faye will go unresolved. Please don't let that happen. Start a patreon.