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Messages - SharrOfRyuvia

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1
Spoiler
And the fact that you could say everyone was a traitor is why I put a bunch of ;D in one of my posts where who the traitor might be was being discussed.

Spoiler
Who was that anyway who first said "everyone's the traitor?" Was that you? If so, someone really needs to give you a medal for that wonderfully-accurate tactical forecast :D

Updated: March 15, 2016, 07:10:09 pm
Spoiler
Actually, if you think about it, almost everyone was a traitor by the end in one way or another, though whether it was willing or not varies;

1> Asaga betrayed the Sunrider Crew, reacting out of jealousy and paranoia to Chigara being with Kayto.
2> Chigara betrayed everyone, being mind-jack by Alice to murder Gray and most of the delegates at Cera, though it was an unwilling betrayal-by-possession.
3> Icari betrayed the Alliance, which she had been an advocate of joining in order to stop PACT.
4> Gray betrayed Kayto, having duped him into thinking the Alliance destroyed the Paradox Core while having secretly kept it's designs after studying it, then trying to destroy Cera after being fatally shot in the "Liberation Day Massacre" (though he admittedly only did so because he thought Fontana and PACT had played them all for fools).
5> Kryska betrayed Kayto by being part of the deception regarding the Paradox Core's secrets being discarded, then she betrayed the Alliance after being persuaded by Icari.
6> Kayto betrayed the Alliance, PACT and the entire Sunrider crew, albeit unwittingly, by letting his emotions for Chigara cloud his judgement and blind him to the affairs of his crew, ultimately resulting in Chigara's death, the loss of the Sunrider itself and a resounding failure to liberate Cera.
7> Cosette (if she was spared) betrayed Kayto, having pretty much fought with him purely so that she could have her chance to escape his custody in the chaos of the resulting battle and shoot down some Alliance units in the process as a bonus - not to mention take potshots at attacking PACT units as payback for Fontana abandoning her at Helion.
8> Claude betrayed the Sunrider Crew, conspiring with the Alpha Prototype all this time and having doctored Chigara's medical records to hide that she was a Prototype from Ava and Kayto.
9> Fontana (technically) betrayed Kayto, destroying any goodwill Kayto had in his character by shooting the unwitting Chigara dead through the back - though he arguably did have justification since Chigara, having briefly been Alice/Arcadius' vessel, had just ensured the continuation of the bloody war in the Neutral Rim.

Really, the only ones who didn't do any betraying were Ava and Sola - though Fontana counts as well if you do decide to discount his killing Chigara as a real betrayal.


Spoiler
Actually, you can even count Sola betraying Asaga, considering she was disposed to kill her when she went on rampage. It's understandable in the same vein as Fontana, but considering Sola had basically vowed loyalty to her Queen it certainly counts.

Spoiler
Good point. Hell, as stated before, even Ava technically did enact a betrayal - only difference is that it arguably was done in MoA instead of LibDay.

2
Finished the new ending. Going to go back and replay the entire thing to see all the new stuff.

Spoiler
I would like to point out that I totally called it.

Claude was totally feeding the Prototypes information. Might not have gotten the details right, but I got the right person!

I suspect she'll come into play in whatever installment comes next, since Samu seems like he'll be putting in actual romance routes in the next game. Especially with Sola. I think I know whose voice that was in Sola's SA route now.

Also, now that I think about it, there were really 4 traitors by the end. 5, if you spare Cosette.

First, we have Asaga going nuts about Chigara.
Next, we have possessed-Chigara killing everyone.
Third, we have Kryska, who was about to kill Kayto, but stopped and then betrayed the Alliance.
If you spare Cosette, she turns and runs as soon as she possibly can.
And finally, we have Claude. Doing Claude things.

Spoiler
Actually, if you think about it, almost everyone was a traitor by the end in one way or another, though whether it was willing or not varies;

1> Asaga betrayed the Sunrider Crew, reacting out of jealousy and paranoia to Chigara being with Kayto.
2> Chigara betrayed everyone, being mind-jack by Alice to murder Gray and most of the delegates at Cera, though it was an unwilling betrayal-by-possession.
3> Icari betrayed the Alliance, which she had been an advocate of joining in order to stop PACT.
4> Gray betrayed Kayto, having duped him into thinking the Alliance destroyed the Paradox Core while having secretly kept it's designs after studying it, then trying to destroy Cera after being fatally shot in the "Liberation Day Massacre" (though he admittedly only did so because he thought Fontana and PACT had played them all for fools).
5> Kryska betrayed Kayto by being part of the deception regarding the Paradox Core's secrets being discarded, then she betrayed the Alliance after being persuaded by Icari.
6> Kayto betrayed the Alliance, PACT and the entire Sunrider crew, albeit unwittingly, by letting his emotions for Chigara cloud his judgement and blind him to the affairs of his crew, ultimately resulting in Chigara's death, the loss of the Sunrider itself and a resounding failure to liberate Cera.
7> Cosette (if she was spared) betrayed Kayto, having pretty much fought with him purely so that she could have her chance to escape his custody in the chaos of the resulting battle and shoot down some Alliance units in the process as a bonus - not to mention take potshots at attacking PACT units as payback for Fontana abandoning her at Helion.
8> Claude betrayed the Sunrider Crew, conspiring with the Alpha Prototype all this time and having doctored Chigara's medical records to hide that she was a Prototype from Ava and Kayto.
9> Fontana (technically) betrayed Kayto, destroying any goodwill Kayto had in his character by shooting the unwitting Chigara dead through the back - though he arguably did have justification since Chigara, having briefly been Alice/Arcadius' vessel, had just ensured the continuation of the bloody war in the Neutral Rim.
10> Sola (technically) betrayed her oaths, since she should have been obligated to put Asaga down when the latter went mad but instead couldn't bring herself to do it - which arguably contributed in Claude's "death".
11> Ava (technically) betrayed Kayto by refusing to remember their old promises - and, by her own admission, her inability to be the understanding and reassuring second that Kayto was to her in high-school arguably contributed greatly to the following mess of the LibDay Massacre.
12> Alice/Arcadius betrayed the Alpha Prototype and the original Arcadius, turning against the latter's goal of uniting humanity against the Ebon Fleet and instead opting to try and either enslave them or wipe them out wholesale - which was also a betrayal of the original Arcadius' ideals.

Granted, Fontana, Sola and Ava's are only on technicality, but pretty much everyone WAS a traitor, with the only exceptions being Alpha and Kuushina.

3
This is more to provide something constructive for Samu-Kun to look at if he decides to persist in not making the "railroad romance" in LibDay optional. (posted here as well as on the new forums). Naturally, there are SPOILERS ahead;

Spoiler
If we do in fact get the option to pick a different waifu in future installments of Sunrider... how do you - the fans/players/ect - expect Kayto to rationalize entering another relationship after what happened with Chigara? How would he look back on it entering a new relationship? Would he see what happened with Chigara as a fling? A rebound to finally forget Ava? A complete mistake? Would it be a memory he still treasures or would he feel depressed? Would he feel it was real at the time or would there be any guilt at the idea that he might have just been stringing a poor innocent girl along by the heartstrings just for his own happiness? Would he even be able to really get into another relationship for fear of just leading somebody on with something that may not have even been real? Would he see himself as inhumane for having been with Chigara like that only to now be trying to get with someone else?

And how do you think it would affect trying to be with someone else - what would the other girls think? Would they feel awkward thinking of poor Chigara having been in love with Kayto all that time only to now be the one with him instead? Would they feel sickened? Upset? Unsure? Would they wonder if what was between the two had ever even been real and if anything they get into would be real? Would they question how much Kayto cares about them if he can really just go into another relationship after (what I assume to be) a few short months? Or would Kayto be the one that isolates himself so much that they pry him out of it as he gets closer to them - would THEY be the ones to convince him it's safe for others to love him and vice-versa?

If Samu-Kun isn't going to change what happened in LibDay regarding that forced romance - and because I for one sure as hell can't figure out personally how future romances will work if that stays as is - how about you the community pitch in and work together to give him and the staff tips on how he COULD make it work? Or at the very least educate me on how it would :D . Because, contrary to what some (like I assume vaendryl) may believe, I do in fact understand the idea behind having a main character who is fallible, human and majorly screws the pooch/gets into something that really complicates how he moves forward with his life and how he interacts with others, even if I don't agree with not giving any agency to how that something plays out before or during the fact.

So have at it - discuss how YOU think the complication of his tragic failed romance with Chigara would or wouldn't affect Kayto having a relationship with the other waifus. Given my not knowing how that would work/how trying another romance with a Kayto who WAS in a relationship with Chigara would work, I'll stick to an observer role for this discussion for the time being. In fact I doubt I'll ever comment on the ideas posted - you know, seeing as, again, I can't think of how it would work; that's gonna be your job  8-) .

4
Sunrider General Discussion / Re: Update!!
« on: March 09, 2016, 07:22:53 am »

Hmm, I have to agree. I think that, at least before some of us did bring up the lack of side quests and alt-mission paths. And we were told IIRC (this is like a year+ ago) there would be more in the later parts. And I guess the problem is that the later parts are too 'late' for people. Like if we're getting a lot of side questing and branching in Part 4, it's too late in the game so to speak for a lot of people.

A good number of us here, back in 2014 ish treated this game closer to well X-Com, where the story was 'under construction' and most of us just focused on messing about with the gameplay and trying to make it harder for the... three(?) people who played it on the hardest difficulty. :V and that gave bad feedback. Woops. Communication kills. I'm thinking in light of that, maybe (I don't know if they do this already) but early plot spoilers / outlines and stuff for Backers / People who volunteer and get people specifically looking at the story in advance.

I'm thinking Part 2 - MoA needs more Side-Questing and Lore Building and stuff. More beef to it. And that'll result in making people more satisfied I feel. (Along with V2.0 and the other changes coming to Lib Day). For example playing with the timeline a bit more to allow room for a bigger 'plot cool down bubble', play around with introducing some more alt mission types and unique mechanics that can show up as parts of main missions later on if they work well. Some more 'general chat' or 'light chat' kinda stuff.

Admittedly adding more side quests will screw with the balance a lot of us focused on as we played due to giving us more funding and CP, which will effect the difficulty of later missions... of course maybe they can just give less loot due to some clever reasoning. And apparently uh everything is VA now right, so I guess adding more dialogue lines would be fairly hard heh.


Also hey guys, I'm back from my year+ break, I was kinda expecting to see a 7.3 version come out before Part 3 did ahaha, boy was I surprised. (Admittedly this is because I am bad at checking news feeds on Steam.) Time to check out some cool mods that came while I was gone, and probably update the 'enemy goes first mod' if no one else has done it yet. Plan on waiting for the big patch before I get started on Lib Day, and a lot of the mods seem to be 7.2 only anyway...

They said they were done adding to MoA, though. That they weren't going back to it - all new releases from this point forward.  And yes - that's another reason I feel VA's might have been a mistake; it limits what you can and can't fix and/or add. I think they should have waited until well after a full release to add the VA's.

Also, several changes in LD - CP is capped at 5000 per mission and you gain them real-time. Funding is split into two different branches - cash for buying stuff and 'intel' for vessel/Ryder upgrades.

With the story of LD... I think adding mid-game content, such as maybe a new chapter with choices that have at least a little impact on the story/ending, would probably be better received then post-ending content. Personally speaking that is.

5

I'm not missing the point because I understand that, it's just that increase is not significant. If you record 2.000 lines and it's 50.000, then maybe recording 2.250 lines is 55.000. Which is something perfectly adjustable given both patreon and Sunrider Academy. And he outsourced it through Sekai project (if that wasn't obvious), which already has a lot of experience with it (that and outsourcing sound engineering is actually something extremely normal: is doing it in the house that is actually seen as amateurish in most cases).

And there's a discrepancy with Academy and LD scripts, nobody is denying that. What I'm denying however is that Japanese voice acting really has something to do with it, both because the official dev has come out to say it and because the reasons he states actually make sense with the knowledge I have and what I've seen in the industry.
Is that hypothetical or definitive pricing? Does it also count the fee/share of the pie that Sekai Project got - not just for the lines but out of Academy's sales as well?

It doesn't seem like what you're saying is the same as getting my point, if only because it seems... too convenient a change between the games. I'm likely not going to budge on that, even if it ends up that you're right - hell, maybe I just don't wanna buy that Samu-Kun made what I think is such a massive production blunder with LD's story by choice. Point of fact being that this conversation's quickly going nowhere :P

Updated: March 08, 2016, 08:54:19 pm
(forgot slapping existed. hehe)

also in japan they also pay by hour.
and outsourcing is obvious. You expect him to go to japan or have them send cellphone recorded voice back and forth which would take months and cost alot? company in japan can gather the VA one by one and have them crack it in days,
(think of how animations get english voices in their show. They outsource to companies in US or in japan who does this stuff.)





also shifting this thread to sunrider forum should have happend long ago. hyperspace has lost its space for while now. You will get more professional answer from there *wink*

also FYI i dont know why no one mentioned this but Samu-kun never had money issue with voice actor for story length. He already did this at Academy saying 'Not voicing story because I don't wish to waste money when I change the dialogue.'

its more of he finished story and does not plan to change it, and he is confident enough so he can have voice actors read the script.

also how do people beat this game in one hour, are they skipping battles?  will relate it to how fire emblem's story is total shet if you auto play every battle.

It's not possible to skip the battles, you know.

And regarding the other forums... something must be up with my search-filters, because I can't ever find any other 'Sunrider Forums' aside from this one. How 'bout someone give me a link to the things?

6
The only writer at LiS is Samu-kun, so in this case his time actually equals written script. And no, I haven't missed your point, just answered what Samu-kun said, together with the fact that he said that the cost of VAs was actually not that big, and in no way limited the size of the script.

Now, if you don't believe him, then ok. Though then I can't answer you because I have no other information. I know however VAs in Japan can be relatively cheap, like we have said, so I can believe him when he said it didn't limit the size of the script (it makes sense when looking at it from a numerical perspective too: I know an "average dub" in the states can cost from 50k to 500k depending on quality and number of more lines (as a note, big JRPGs can have more than 10.000 lines); Academy and Patreon clearly managed around the higher that together, so I can believe his average Japanese dub of around 2.000 lines didn't affect the budget that much). For the rest, well, I kinda agree, but it wouldn't be the first airhead dumb mistake of Samu-kun, so for now I'll follow the official statement.
It STILL feels like you are missing my point. My point is that if you have to pay to completely voice a game, the price for that naturally increases the more lines there are to have voiced! So paying for that at all limits how much story you can write - because you can't write more then you can afford to voice. Say that all you (or he) like, but it doesn't alter the discrepancy in time and plot-depth between LD and Academy one bit. And yeah, maybe it is just what I think, but it's really hard to ignore how the situation looks.

Thing is, you specifically brought up that Samu-Kun didn't do any of that price-searching - he outsourced an entire company to do it for him.  Plus there are other factors to consider (not being a big-rep JRPG developer for one and thus having to outsource all the way from the states).

Updated: March 08, 2016, 05:29:15 pm
Honestly, I've given this the best shot I got short of telling you everything I know about game design.
Last I knew you bothered wooly to death about his novelization for literally no reason other than you felt it should be rewritten because it it didn't satisfy your idea of how it should be written. That was opinion based did and he didn't have to even address anything you said because it literally was his novel and he could do whatever he wants with it.

I've given you all possible reasons and explanations about why it's not to your standard, and the end result, because you don't agree with the answer and it's not the answer of "he's going to write more because you want it", you reject anything anyone says by saying "I'm not buying it."

I'm done.

???

What?? What the hell are you talking about? Yeah, I don't agree with how Wooly did some things in the Novel, but I don't remember ever demanding he change anything.

Updated: March 08, 2016, 05:37:37 pm
Sharr like, at worst it maybe added $2 to the cost of the game... the reason it has less content than SA has nothing to do with the Japanese VAs it's because Samu-kun decided to release LD unfinished (and I'm glad that he did because I didn't want to wait). Anyway, the topic of this thread was about missing the English VAs not knocking Samu-kun's game-design abilities... Also awesome to see that LiS people still pay attention to these forums lol
But that was my whole point - that having VA's for the whole game in general feels like it became a limiter on what was written because you can't write more lines then you can afford to voice. And after all the statements saying he wouldn't do that because he outright said it would bite him in the ass to push an unfinished sub-par product out... him doing so anyway would seem a bonehead, or just odd, move.

7
You're completely missing the point - was never about whether or not LD should or shouldn't have been charged for. It's that the VA work seems the likely reason there was massively-reduced story content;

Actually, Samu-kun debunked this himself in his posts in the other forum. He basically said that VA took him only four days (because he subcontracted a company to do the crunchiest tasks for him), and that the reason there was so little plot was due to all the extra attention to the gameplay. He simply thought people played Sunrider more for the gameplay than for the plot, and thus it had a relatively low priority, compared to Academy where the gameplay was secondary and the main point the plot.

I don't see how that's "debunked" - how does the length of time it took to record equate at all to the COST of it? Hell, saying he subcontracted a company would point to that eating up MORE of the damn budget.

Plus, you missed the point as well. See, my point is that the more lines there are to pay for voicing, the less money is left to spend on the story (coding choices, writing them out, ect). And the more lines you write, the bigger the amount you have to pay to have it all voiced. I feel like THAT was a big contributor to how this turned out.

And... I'm going to be honest, but that last reason really does sound like total bullshit to me. Pretty much everyone UNANIMOUSLY claimed the story was what they liked, not the gameplay - he even had a damn vote for what the most-liked element was in the game on his twitter and "deep story, lore" came in a landslide over "sharp visuals, image" (though was second to "For space girlfriend" - though choosing said waifu plays into the story-lore bit as well). In fact, I don't see how he could possibly have ever believed gameplay was the sole element people liked when they were either praising the story or the way the elements blended EQUALLY. Plus, TBH, the gameplay's not all that different - or at least it doesn't feel that different.

8
Academy wasn't ks funded last I knew.
Academy was mainly programming and the same bgs over and over, with a few hcgs and limited sprites. Art was updated yes, and that's part of the reason he charged for it. As well, part of the reason LibDay was charged. It's not just the VA work. He originally planned it all to be free but multiple issues caused that to change.

Again, budget isn't the main issue as to why it's 1/3 content. Part if it was the story ran it's course.
What exactly do you think all that money went to? More importantly, where else do you think they could have got the money from but ks? 

You're completely missing the point - was never about whether or not LD should or shouldn't have been charged for. It's that the VA work seems the likely reason there was massively-reduced story content;
- Academy = several hours of story content, no VA's
- LD = About one hour of story content, full VA's
Those are the rough figures when you remove battle-time/datesim-time from the two. You really can't see the comparison being drawn here? They both had better artwork, but one was far shorter story-wise.

Um... obviously not. If the story "ran it's course", it wouldn't need to be broken up between smaller entries at all - thats a contradictory statement. Also doesn't explain lack of choices or current lack of impact from past choices (with the sole exception seeming to be what was done about the Legion). And again, Samu-Kun's admitted to cutting story out because of budget - that was an issue back in MoA.

9

It was funded, yes, and they got more funds, yes, but he cut it half way becasue to go back and update ALL the art in MoA would have been costly, and he couldn't really let a game like that be free anymore.

The KS funds kinda ran out, and even IF he had enough funds to make it to the end of the game, the updated art style was going to cost a bit more.

The story is currently short for LibDay because it's the last 1/3 of the story.

Also, they flew to Japan to promote their game...the VA lines were recorded and sent over email if I am correct. Recording studios are found all around Japan. In America, we have 3, so the original lines were dubbed using at-home studios. Just read the update that Histidine posted.

Lastly, this forum is as big and as active because it's been around for 2 1/2 years. The forum only started to get more active as the betas were released and the game released. Most members have come and gone, or disappear like you did.

As well, the other forum is VERY new and more and more people are registering for it and posting on it. Honestly, I see faster responses on there right now, especially because the game JUST released and all content belongs there.


See.... I still don't buy that. Again pointing out Academy - that game had the SAME updated art-quality and yet that was at least four or even six times longer story-content wise then LD was with more choices available. LD is pretty much a quarter of the content with none of the branching choices and yet is just five dollars cheeper - if you ask me, that kind of discrepancy blows a Paladin-sized hole in your argument.

They made Academy off Kickstarter, but you expect me to believe Kickstarter plus the profit from Academy couldn't create a game of at least equal length and choice-divulgence - especially since they didn't need to create an entirely new interface for LD like with Academy's dating-management sim?

And that still doesn't really affect my point - namely that voicing a whole game like that is still costly, if Marx's own update is any indication. Face it - it really does look like full VO's cost the game story-development, and trying to justify it as being the last 1/3 of the story just makes it sound WORSE - like they're breaking the final chapter into chunks and giving less for a higher price. Why not just make the final entry episodic like a Telltale game if that was the plan?

Plus with the other forums, I point out that it wasn't really "picking up" quite yet when I started posting - like you said, that's only very recent.

10
Samu-kun said here the cost of the JP voices was modest and I don't know enough about the process (LD specifically or in general) to contradict him.

(Why aren't you on new forum anyway, SharrOfRyuvia? <__<)

Because from what I've seen, less people are there then on here. I'd think the fact that quite a few people (yourself included) are still viewing these would have proved that ???

Updated: March 07, 2016, 10:22:32 pm
Knowing a tad bit more about it (not much, but yes more than what you can probably get with a quick google search), I can confirm that Japanese VAs are simply a lot more competitive when looking at the price, and when you look at it, it's pretty normal; for them VAs are a very respected occupation with the best of them being able to compete with idols and actors in popularity in Japan. They have academies only to prepare you to do Voice work and each year they have hundred of new aspirants. They have a very extensive array of works to use them (from normal dubbing to anime and videogames) on, and even then the industry is competitive enough that most newbie VAs need a second work to actually live of. They have even paying levels, with the most veteran above and a lot of promising talent putting themselves relatively down on it in hopes of looking more attractive to other productions. And that's besides them being totally used to voice almost anything, from porn to legendary epics, passing through legendary epics with porn.

So what you're basically saying is that Histindine's a bit off the mark? That Japanese VA's are still a pretty penny to utilize due to how competitive a field it is?

11

And the story was as long as it should have been. There were numerous issues during production that caused him to cut content for MoA, but the story went mostly the way he wanted if I remember correctly. This last chapter was meant to be free originally, but with the update in art at 2/3 through the end of production, they had to pay Melonbunny a bit more. As well, he does need to eat and live.....and there would be no game if he couldn't do that. (though, is current price for LibDay is outrageous for the amount of content).


Um... sorry to say, but I'm skeptical of that. This isn't MoA - he wasn't having every line voiced and it was a free, crowdfunded game. LD was funded by Academy's sales and Patreon-backing, so there was way more to work with - at least enough to make something of equal length to Academy. And speaking of Academy, it had the same improved art-quality and it's story was still four times as long as Liberation Day - and you'll note it had no VO's. You see where it is I'm drawing a connection from, here?

Samu-Kun's admitted to cutting out stuff purely for budget-issues before (Icari and Claude-centric chapters from MoA) - the fact that MoA still turned out good doesn't change that. Considering they flew to Japan and had at least ten different VO's voicing full dialogue, it's hard to imagine it not costing quite a pretty penny out of the dev money. Plus it kinda feels like there's a massive gap between the prologue and the invasion of Cera, so I just can't forgo the possibility that entire sections of planned story got cut because VA's took up a ton of budget. Yes I'm making assumptions, but I see no reason it couldn't be true - because, personally speaking, the story was nowhere near "as long as it should have been."

12

There's also the issue that people "prefer and know Japanese voice actors are better because all English dubs suck".

His target audience is wider with JVA's.

Um... no. Not with me, anyway. I've liked as many series in English as I have in Japanese. I liked the dubs here - didn't find anything wrong with them. Just thought that maybe they didn't need to make the entire game voiced-over - that seemed to be the part of the game they focused on the most.

And if the response is anything like the one here, JVA's aren't going to be any better a target audience simply because it has Japanese voicing - especially if not being able to write more lines then you could afford to voice turns out to be the reason why there was less story (which so far is the game's no. 1 gripe among reviewers).

13
I feel a bit let down for some reason. It's kind of the first time I enjoy listening to an English va instead of the usual Japanese one because even if it wasn't super professional at least it felt like it truly was the voice of that character.
Spoiler
Hello! Yes, can answer this for you!

Fun fact: Asaga's character was voiced by a professional (not top professoinal though) VA, Kira Buckland, who has landed actual roles in anime, not just small games and other side projects.

So, to answer why you can't get over the voice:

When a character gets a voice, IMMEDIATELY, they are given life. That character is now alive to you and they have a personality.

When you CHANGE the voices, the character you used to know and love is now dead, and has been replaced by this new character who is different.

This is why most people have trouble transitioning back to English dubbed anime after transitioning to Japanese dubbed anime. They started watching subbed anime because their friends were watching it or the English releases were a year behind, so they wanted to stay current. Or, we just didn't get a release (I wonder why...)

Anyway, hope that helps.

Yeah! With anime it's a different matter because I'm used to listening to the original Japanese voice cast for most of my favorite characters so it's always hard to give a new english va a chance when I know most of them will do a terrible job but with Sunrider they did such a phenomenal job with each character that it really showed how much love they poured into their own work. I really appreciated that. That's kind of how I feel atm. I feel as if my favorite character is dead and I know I shouldn't be complaining as much but it hurts because I got emotionally attached to Asaga and Asaga's original voice being a cute dork in the space battlefield while destroying tons of mechas / spaceships. I'm glad you at least get why I'm feeling this way. Thanks for replying!

Certainly!

Glad you liked the English VA as well!

I wouldn't have cared so much if the whole game weren't voiced like that - all that really needed to get VA's were the cutscenes and battle-quotes.

Plus, as a lot of people seem to think now, doing VA's for every line in the game was not cost-effective and ate through the budget.

14
Finished a few hours ago. Oh boy.

Spoiler
Well, that ending was... Uh... Huh.

I WOULD make a joke about ramming speed, but that just seems in bad taste here.

So Claude (probably) perma-died. Kinda sad. She was starting to grow on me.

Icari and Kryska are currently being shot at. A lot. With no means of fighting back.

Ava and the surviving crew are about to be shot by PACT and/or Alliance ships.

Asaga and Sola left for Ryuvia, which, in all likelihood, will be attacked by Crow.

Chigara also (seemingly) died. Who knows what's up with her mind.

Cosette (assuming she lives) ran as soon as she could, although there is a chance she'll get spotted by Alliance/PACT.

Alpha is... Still around somewhere.

Grey seems to be dead.

Fontana is somewhere. Did he get off the Sunrider after Ava tackled Kayto and I missed that?

We still don't know what was on that holo Ava found.

And Kayto is on the verge of dying. Did I miss anything?

That sounds about the gist of it.

Spoiler
There were a lot of non-resolutions as well - we learned Alice is still alive in the Prototype hivemind, nothing was resolved regarding the Alpha and Diode, and the PACT-Alliance War has only intensified with what happened at Cera.

15
Just finished it, I'm all over the place emotionally.
Spoiler
I still think Claude was the traitor. Yeah yeah, whine on about other people, but there was a LOT of betrayal in that ending. And Claude was in charge of L7NN for a while, so I don't see it as impossible that the two switched places...
Spoiler to SA
...similar to what happened in Sunrider Academy with Chigara and her twin...

Spoiler
I don't think there was a switch between Lynn and Chigara - Lynn wouldn't have reacted to Kayto kissing her if that were the case, nor would she have rejected Alice/Arcadius. All accounts point to that having been the real Chigara who died - the most we can hope for is that, like Alice, Chigara's mind survived the death of her body and is somewhere in the Prototype's hivemind. Maybe even sharing Lynn's body.
Here we go. Prepare yourselves for my stupid theory of the day...
Spoiler
Time travel, you say? Mysterious voices in Sunrider Academy? Talk of alternate world lines between Alpha and the mysterious voice? Can it be? Yes!
Multiverse time-travel theory time!
Let's just steal ol' Crow's boat, pop back in time and save everyone! That way we can keep them all alive, don't have to make much storyline because it'd be a rerun of the current timeline and would be higher difficulty!

I can practically hear the cash flowing in now!
But in all seriousness, we'll just have to wait and see!

Spoiler
Well, it might not be THAT bleak as to necessitate time-travel. As far as I know, few of the crew were actually confirmed dead or 'died' without having a possible way to return.

Asaga and Sola went back to Ryuvia before the chaos.
Cosette (if spared) takes the chance to escape Kayto's vigil and survives.
Ava, Kryska, Icari and the Sunrider crew are currently unconfirmed, and we never see them die.
Alice/Arcadius apparently could survive inside the Prototype's hivemind and invade Chigara in spite of being killed, so Chigara might have as well with Lynn.
The screen cut out before Kayto's actual death could be confirmed, though I admit it is heavily implied he made a last stand.

In all honesty, the only one who seemingly suffered a surefire, irrevocable death was poor Claude - and if it turns out that she's actually the mysterious dimension-hopping 'Traveler' whom Alpha was talking to and who we probably heard in Sola's route of Sunrider Academy, then even her death there might not have stuck.

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