I don't really care as long as it's not paid, but I'm just gonna say it'll be weird to see the Black Jack in another universe, so I'm not sure what use they'll be.
I don't really care as long as it's not paid, but I'm just gonna say it'll be weird to see the Black Jack in another universe, so I'm not sure what use they'll be.
If anyone is curious, the models can be imported into a game engine. The amount of polys makes it impractical to use without retopology though.
I'm not familiar with any game engines anymore... I'm just interested in derezing the models for crafts. I agree the poly count is quite high, I was surprised I expected since static images of the models are all that's used that the models would be flatter with more detail being in the textures.
Oh, well HWS was talking about importing into game engines and then you said you don't use Unity you use C4D, so I assumed we were still on the same topic lol