Author Topic: Meido RPG- A Wool-E Korp Experience!  (Read 292651 times)

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Offline WeAreTheMeta

Re: Meido RPG- A Wool-E Korp Experience!
« Reply #60 on: February 03, 2016, 05:55:40 pm »
Since it seems they are mostly free, I think their moral code is loose as well. I honestly don't think anything is expected from them after they leave the lyceum at least, except for following the law like anybody else.

While in the lyceum, I guess it's mostly the same, with the rule of the lyceum adding. (meaning showing respect to their teacher that kind of thing)

It's only how I see it, so wooly could contredict me, but I don't think it's like they have to be heroes of justice, since he said they could just have a happy family life.
« Last Edit: February 03, 2016, 05:57:51 pm by Loliship Meta »

Elvis Strunk [Aug 10, 2016, 12:40:11 am]:   Meta is eternally a loli~
Arraxis [Sep 23, 2016, 11:37:43 pm]:   Love you too Meta

Offline Gamerjunkie

Re: Meido RPG- A Wool-E Korp Experience!
« Reply #61 on: February 03, 2016, 06:36:52 pm »
What level of technology are weapons at? Ballistics (including gauss)? Lasers? Plasma?
Arraxis [Oct 05, 2016, 07:24:37 am]:Boob poke super effective
Elvis Strunk [Oct 22, 2017, 01:28:51 pm]:Popcorn is only a slight error away from becoming copporn
rellimkram [Nov 16, 2017, 11:59:44 am]:Everyone is a Lolacon

Offline WhydidIbuytheunionfrigate

Re: Meido RPG- A Wool-E Korp Experience!
« Reply #62 on: February 03, 2016, 06:42:18 pm »
My two pics had two huge assault rifles and the other was I believe a railgun... Elvis's had a minigun and a gauss sniper rifle? IDK. I just know that it's gonna get weird. May I suggest using hybrid weaponry as well?
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Offline Elvis Strunk

Re: Meido RPG- A Wool-E Korp Experience!
« Reply #63 on: February 03, 2016, 06:45:41 pm »
"Minigun". Hah.

Updated: February 03, 2016, 07:37:49 pm
Also, since it seems a couple other people are already planning to be snipers (there's always someone else! Always!) I'll use the other girl~ She also seems to fit the look and personality I'd originally been looking for, so it works out anyway. Also, found a version without the line through it!

Pluto
[close]
« Last Edit: February 03, 2016, 07:37:49 pm by Elvis Strunk »

Offline Duke Rockhopper

Re: Meido RPG- A Wool-E Korp Experience!
« Reply #64 on: February 04, 2016, 05:39:30 am »
Are there any forests or woodlands around the area? What sort of occupations to the general public have?

The Bigfoot: Curse you penguins! I knew all that waddling and falling around was a bluff|woolyshambler: frankly i'm surprised the genetically enhanced mutant penguins hadn't shown up sooner. you could say i've been expecting them. |GreyCat: duke could be better at spelling, but he chooses instead to spend his time focusing on arse|The Meta concedes Penguins are better|Deeox2: Looked like the commbox collectively lost it. Nice.|Jynx: Yandere Duke scares me... A lot.|Deeox2: Hey. It ain't lewd. I'm just waiting for Duke to kiss me|Elvis Strunk: Silly Duke. I am the woman, you are the penguin.

Offline Gamerjunkie

Re: Meido RPG- A Wool-E Korp Experience!
« Reply #65 on: February 03, 2016, 09:37:15 pm »
What are some examples of what Adalastier's Gift does?
Arraxis [Oct 05, 2016, 07:24:37 am]:Boob poke super effective
Elvis Strunk [Oct 22, 2017, 01:28:51 pm]:Popcorn is only a slight error away from becoming copporn
rellimkram [Nov 16, 2017, 11:59:44 am]:Everyone is a Lolacon

Offline woolyshambler

Re: Meido RPG- A Wool-E Korp Experience!
« Reply #66 on: February 03, 2016, 10:16:50 pm »
What sort of extracurricular activities are there at the school? Are student Maids expected to join clubs ala a Japanese school?

I'm sure there's the usual bunch of clubs.  Remember that each class isn't that big; at any given time there's probably only about 100 students of all years present at each Lyceum.  There's no rule to join a club, no any expectation to do so.  How a Maid wants to spend her leisure hours is up to her.

Uhm... You said on the CBox the maids are supposed to follow a certain ethical code. Could you expand on it?

Most Lyceums have some kind of standard ethical and moral code that they go by; it's usually pretty cookie cutter, although some variations exist mostly in the sense that we discussed previously with the different city cultures and all.  Generally, Maids are expected to be selfless and altruistic, blah blah blah.  Generally, don't be an asshole and you'll be well within the ethical code.  Are there going to be 10 Commandments written up on a wall somewhere?  No.

What level of technology are weapons at? Ballistics (including gauss)? Lasers? Plasma?

Conventional military forces use weapons we'd be fairly familiar with today albeit powered by weapons grade Adalstier, which is purer than the stuff most civilian goods run on, but nothing even close to the Adalstier cores of the First Airships or the Adalstier Engines wielded by the Maids.  Usually, the Adalstier is used in weapons to accelerate projectiles the same way as how we use magnets in Gauss weaponry.  Lasers?  Maybe some primitive forms, but the Adalstier would burn out pretty fast in those weapons, so it's not really practical in any sense.  Consistent with most anime universes, expect melee weapons to be totally effective as well.  Usually Adalstier is used in melee weapons to vibrate sharp edges at a really crazy frequency for terrifying cutting power.  Some weapons might heat up or channel some kind of current as well. 

My two pics had two huge assault rifles and the other was I believe a railgun... Elvis's had a minigun and a gauss sniper rifle? IDK. I just know that it's gonna get weird. May I suggest using hybrid weaponry as well?

I am a fan of hybrid weaponry.  Just sayin'...

Are there any forests or woodlands around the area? What sort of occupations to the general public have?

There are trees and plants within the habitation bubble.  Some small forests, perhaps, but nothing crazy.  Think small nature park sort of size; usually put up for people to have a bit of fresh air and exercise.  Some cities, like ours, have nature parks scattered at strategic places in the city like NYC's Central Park. 

The general public have the same occupations we have today.  Someone's running the restaurants, cleaning public and private spaces, selling stuff at stores, farming, policing, etc.  If we've got the job today, they've probably got a version of that job too. 

What are some examples of what Adalastier's Gift does?

Adalstier's Gift is just a Maid's natural ability to resonate with Adalstier, allowing her to use it to manipulate various aspects of nature/physics/chemistry whatever.  I already gave an example with what Eli does with her abilities.  Obviously there are lots of other things she and other Maids can do, but you'll have to wait until I finalize everything and find out over the course of the campaign as well.

Offline Marx-93

Re: Meido RPG- A Wool-E Korp Experience!
« Reply #67 on: February 03, 2016, 10:37:21 pm »
... Uhm, my first NPC has somehow ended with a 4 page word detailing only his backstory and general personality and skills... And I still have a second to prepare...

I now remember why I don't tend to do much RP...
Why can only the evil have empires, power and majestic theme music? I reclaim the possibility of creating the Federal-democratic-free Empire! A (democratic) tyranny fueled by the Power of Love!

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Offline Arraxis

Re: Meido RPG- A Wool-E Korp Experience!
« Reply #68 on: February 03, 2016, 10:39:40 pm »
Looking forward to seeing what your NPC is like! I'll probably being (attempting) to make a character who is kind of like a loveable alpha bitch.

Offline woolyshambler

Re: Meido RPG- A Wool-E Korp Experience!
« Reply #69 on: February 03, 2016, 10:59:54 pm »
... Uhm, my first NPC has somehow ended with a 4 page word detailing only his backstory and general personality and skills... And I still have a second to prepare...

I now remember why I don't tend to do much RP...

Good Gravy Man!  One question: How can your character have skills when I haven't even detailed most of them yet?  Oh well~ 

Offline mrgw4

Re: Meido RPG- A Wool-E Korp Experience!
« Reply #70 on: February 04, 2016, 07:46:09 am »
You mentioned that we pick a primary and a secondary element. Are secondary element inferior in some way or is just the second one picked?
yes everything I say can and will have a typo in it.

Offline woolyshambler

Re: Meido RPG- A Wool-E Korp Experience!
« Reply #71 on: February 03, 2016, 11:49:21 pm »
You mentioned that we pick a primary and a secondary element. Are secondary element inferior in some way or is just the second one picked?

Jack of all trades, master of none.  A Maid chooses one element to fully specialize in, learning to manipulate it as her primary weapon/tool of choice.  She'll be able to pull off her most amazing feats with said element and really become a master at wielding it with time.  The secondary element is to give you options for variation or mashups.  Suppose each element has 10 skills (and this is TOTALLY not how things are going to work as I'll explain later).  If primary elements give you access to all 10, a secondary element would only give you access to 5.  The weaker 5.

So for example, Eli's element is all about manipulation of space-time.  One of the weakest powers associated with this element is weak gravity; she can cause objects to move at a distance sort of how you might expect with telepathy; pushing, pulling, floating, etc.  On the flip side, one of the most advance manipulations of this would involve bending and tearing space/time to the point of creating pseudo-wormholes of sorts that would, to an outside observer, make it seem like she was teleporting from one place to another.  If your maid chooses to study under Eli primarily, she might learn to do crazy things like teleport or move so fast it's like time's frozen for everyone else.  If your maid picks Eli as her secondary mentor, don't expect her to have enough time to spend with Eli/affinity for her subject to pull off her best moves.

Offline Elvis Strunk

Re: Meido RPG- A Wool-E Korp Experience!
« Reply #72 on: February 04, 2016, 01:23:07 am »
And now, to reveal the elements, of which we all ponder... wooly, we call upon thee!

Offline woolyshambler

Re: Meido RPG- A Wool-E Korp Experience!
« Reply #73 on: February 04, 2016, 03:07:07 am »
On Elements:  The manipulation of Adalstier by Maids breaks down into five fundamental families of manipulation: Leysa, Aevum, Cyseince, Skadia, Vidrein.  Think of these as schools of thought, different martial arts styles, or Maid specializations.  Each has its advantages and disadvantages, all are potentially weaponizable and, indeed, that's what a lot of Maid training is all about.  Maids specialize in one primary element and one secondary element.  Their alignment to any particular element(s) are reflective in many ways of their innate affinities for Adalstier and how to use it, tinted by their own personal life stories and personalities. 

Understand that Adalstier Manipulation isn't like memorizing a list of spells and the like.  Maids learn to apply the concepts of manipulation to achieve various effects, but aren't limited in that sense.  If they understand the nature of their manipulations on a deeper level, Maids can come up with all sorts of clever applications for their abilities.  In this sense, manipulating Adalstier isn't a science so much as its an art.  Maids of the same Element might all have the same tubes of paint, but what they do with it and how they apply that to their work can vary dramatically from individual to individual.  (There's no set "skill tree" for players.  Players are free to come up with their own strategies and apply them as they see fit.  What I outline as abilities below are merely examples.  Indeed, there are many other ways I can think of that players might choose to use the elements I've outlined that I've left for you to all think about and discover for yourselves~  My job as GM is to arbitrate fairly whether or not the manipulation is possible for you, how difficult the manipulation is, and what your target numbers are to succeed.  You will always know the target number prior to attempting an action.  Although that seems cumbersome, the real wrinkles will be sorted out at the beginning and you'll quickly build a core group of applications you are comfortable with and rely on, just as your Maids would.  Of course, new circumstances and challenges might present the opportunity for new flashes of insight for you and your Maids.  Exciting~)

Adalstier Engines pass down along elements and the crystal in each Engine specializes as much as the Maid does, taking on the color associated with each element.  Adalstier Engines are traditionally bequeathed to their inheriting Maids at a ceremony at the end of their first full day at the Lyceum.  Maid students are asked to come up and pick an Engine from the entirety of available Engines that the Lyceum has.  It's commonly known among Maids that the Engine they pair-bond with resonates with their soul on a fundamental level, calling out to them from among the vast majority which they have no affinity with.  (The wand chooses the wizard, Harry!)  At the end of the ceremony, each student meets privately with their senior faculty mentor, who shares with them the name and history of their Engine.  (Players will name their own Engines and write their own histories behind them with feedback from me.)

Leysa:  The manipulation of space/time.  Adalstier crystals are typically shades of purple.  Maids aligned to Leysa can perform manipulations that bend and warp the fabric of spacetime, the degree to which depends on their skill and power.  Towards the lower ends of their abilities, objects can be pulled, pushed, levitated.   On the higher end, Leysa Maids can twist space and time so hard that it bleeds, forming a bubble of personal spacetime and warping space to create bridges for near instantaneous travel between two points.  Leysa Maids are some of the trickiest and most cunning combatants to face, nimble and difficult to keep track of, much less hit, favoring hit and run tactics that keep their opponents off balance and confused. 

Aevum:  The manipulation of life.  Adalstier crystals are typically shades of blue.  Maids who study in Aevum learn to use Adalstier manipulation to enhance (or subvert) biological processes.  Depending on their personal capabilities, Aevum Maids can increase their own strength, boost their reflexes, even rapidly heal from grave injuries.  As they become more experienced, they can extend their abilities to others as well, supporting and helping their comrades or, more sinisterly, even reach out and sunder their opponents lifeline at their most terrifying.  Aevum Maids typically favor heavy weapons that border on mind-boggling in size and/or an up-close and personal fighting style. 

Cyseince:  The manipulation of resonance.  Adalstier crystals are typically shades of light pink.  All matter resonates and interacts with itself in some way; Cyseince Maids are taught to recognize that all matter and the molecules and atoms they're made of resonate at fundamental frequencies.  By altering these fundamental constants, Cyseince Maids can induce matter phase changes at will.  Solid armor plates can be shattered, melted or vaporized if a Cyseince Maid gets close and is given enough time to interact with the object.  Conversely, sending a counter-resonant frequency can cause condensation of matter, allowing Cyseince Maids to draw crystal barriers and shields made of nothing more than crystalline air.  As if that wasn't enough, Adalstier manipulation is also a form of resonance between Maids or tech and the Adalstier that powers it.  Cyseince Maids can attempt to neutralize or weaken certain Maid abilities by countering another Adalstier user's manipulations or technology using Adalstier power.  Cyseince Maids are incredibly versatile on the battlefield, finding many applications for their skills, and have varied battle styles accordingly. 

Skadia:  The manipulation of energy.  Adalstier crystals are typically shades of dark red. Skadia Maids are some of the most terrifying (and that's saying something!).  While their other sisters can apply their manipulations towards a variety of purposes, Skadia Maids hone their skills for one, singular purpose: destruction.  Able to tap Planck scale energy and liberate it from the fabric of the universe itself, Skadia Maids can let loose with incredibly destructive bursts of energy, usually manifesting as fire, lasers, plasma, arcs of electricity, etc.  Alternatively, they can sap the same energy from the macro-universe, cooling whatever they're manipulating to near absolute zero given enough time and skill.  Such manipulation is some of the most intensive, however, and Maids that rely on Skadia manipulations are quite literally burning the candle at both ends.  Skadia Maids have little use for "conventional" weapons, although they do still use them to channel their abilities or as a last ditch defense if some threat manages to bypass her sisters to target her specifically.  Skadia Maids never work alone, being completely defenseless without her sisters to support her. 

Vidrein:  The manipulation of matter.  Adalstier crystals are typically shades of green.  Sort of the odd-ball of the lot, Vidrein manipulations, in some ways, bridge the gap between Cyseince and Skadia manipulations.  Cyseince Maids cannot alter the fundamental identity of whatever matter they attempt to resonate with.  Skadia Maids cannot control the energy they liberate or sap beyond directing it in a given direction.  Vidrein Maids learn to recognize that matter and energy are one and the same and can be applied to one another for an entirely different effects than what either Cyseince or Skadia Maids can do.  Using their Adalstier Engines, Vidrien Maids can condense pure energy into physical objects, appearing to conjure weapons and barriers out of thin air and releasing them back into energy once finished.  As Vidrien Maids literally need to "build" objects into material existence, they need a fundamental and core understanding of whatever they attempt to create; materializing a gun, for example is a hugely different task than materializing a knife.  Furthermore, Vidrien Maids can learn to apply energy to existing matter, changing its fundamental identity; stone to metal for example.  The effects are transient and require constant concentration and application of Adalstier manipulation and a single Adalstier Engine and Maid can only manipulate so much energy at a single time.  Vidrien Maids are flexible combatants on the battlefield, able to adapt their tactics and weapons to whatever situation is at hand and tip the scales in their own favor.
« Last Edit: February 04, 2016, 05:53:27 pm by woolyshambler »

Offline AkioKlaus

Re: Meido RPG- A Wool-E Korp Experience!
« Reply #74 on: February 04, 2016, 05:35:27 am »
ill try based on how often we meet.
Currently- No good college game design student, too much anime in life
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