As some of you may know, Azur Lane entered Open Beta yesterday, and I played it much of the day. So far it seems quite interesting. The story seems to be about the level of FE Heroes admittedly, but that's still more than Kantai Collection. There's a lot of different characters to collect, too. I'm not sure if I like the designs more than, say, KanColle or the as-yet-to-be-released Victory Belles, but there are definitely some quite good ones in there. Aoba's cool and cute at the same time despite being Common.
I'm not sure how pay to win the game is meant to be, but you'll be happy to know that many characters are available as drops in mission, and some can only be acquired this way. As for building/rolling, the chance of a top rarity character is 7%, and often it feels more like Magic the Gathering rarity. Yes, the characters tend towards powerful but they have more odd abilities. My Warspite, for example, snipes the enemies in the back, and I acquired Hiryu who does better when she is partnered with her sister ship. There's a lot to do as well, as you'll be outfitting your characters with different equipment, too. There's an auto-play function that can facilitate grinding or simply let you play on the go or while doing something else (even if they run into torpedoes more often than I'd like) and it is entertaining to watch, too.
Naturally it isn't available out of the US yet so I downloaded it using QooApp. Starting now gets you a free Yorktown carrier, who is a decent addition to your fleet.
Friend Codes:
Arraxis - 67132945
BlackStarLine - 67175543
Elvis - 67118617